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Society for Information Technology & Teacher Education International Conference

Mar 25, 2024

Editors

Jake Cohen; Gina Solano

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Table of Contents

5
This conference has 5 award papers. Show award papers

Number of papers: 412

  1. Course Learning Outcomes Attainment in Polytechnic Institutions of India

    C S Rajeshwari Shivagunde, Anjali Potnis & Ramesh B Shivagunde, National Institute of Technical Teachers Training and Research, Bhopal, India

    Ever since India has become the permanent signatory member of the Washington Accord since 2014, India has started implementing Outcome Based Education (OBE) in higher technical education programs... More

    pp. 1123-1131

  2. Total Quality Management through Quality Circles in Technical Institutions of India

    Ramesh Shivagunde, C. S. Rajeshwari C. S. Rajeshwari & Anjali Potnis, National Institute of Technical Teachers' Training & Research Bhopal India, India

    The purpose of this paper is to summarize the experiences of various technician Institutions in India, which have managed institutional-level total quality change successfully, during this decade. ... More

    pp. 1132-1138

  3. Assessing Latent Variables: A Procedural Analysis of a Technology Usage Instrument

    Janice Thompson, University of North Texas, United States

    Data were collected from 101 subjects from the United States public to query an individual’s usage of technology and demographics, e.g., age, gender, region, and income. The data collection... More

    pp. 1139-1147

  4. Technology-supported Interdisciplinary Learning: A Systematic Literature Review of Empirical Studies in China Over the Past Decade

    Jing Wang, Department of Education Information Technology, East China Normal University, China; Mingzhuo Liu, School of Open Learning and Education, East China Normal University, China

    In the context of increasing knowledge integration and the complexity of social issues, interdisciplinary learning has become a crucial means of cultivating talents adaptable to future societal... More

    pp. 1148-1157

  5. Conceptualizing STEM Mindsets: Reflections from a Scoping Review

    Jane Batham, University of Southern Queensland, Australia

    Early years teachers with positive STEM mindsets are more likely to implement innovative pedagogies in mathematics, science and technology and inspire positive student attitudes through effective... More

    pp. 1158-1167

  6. Development of XR-based science simulation content

    Yura Jeong, Seonyul Lee & Jeeheon Ryu, Department of Education, Chonnam National University, Korea (South)

    The use of simulation in STEM education is particularly important in science education. In many science subjects, laboratory exercises allow students to apply learned concepts and gain practical... More

    pp. 1168-1172

  7. STEM Engagement Teaching and Learning Opportunities During the 2024 Total Solar Eclipse

    Gerald Knezek, University of North Texas, United States; Curby Alexander, Texas Christian University, United States; Rhonda Christensen, Institute for Integration of Technology into Teaching & Learning, United States; Samson Lepcha, University of North Texas, United States; Carolyn Ng, NASA's Goddard Spaceflight Center, United States

    The total solar eclipse crossing the USA on April 8, 2024 will create a teaching and learning opportunity for viewers that will not be repeated until 2045. Its path of totality 60 miles wide will... More

    pp. 1173-1174

  8. Design and Production of 360o Instructional Video for Mining Engineering Education

    Leping Liu & Li_Ting Chen, University of Nevada, Reno, United States; Sergiu Dascalu, University or Nevada, Reno, United Kingdom; Ying Yang & Pengbo Chu, University of Nevada, Reno, United States

    In mining engineering education, students learn from textbooks, lectures, demonstrations or illustrations, lab experiments, hands on projects and field work. It is advocated that first-hand... More

    pp. 1175-1180

  9. Switch Mode: A Tool for Transitioning Students from Block-based to Text-based Programming

    Jason McKenna, VEX Robotics, United States; Yuhan Lin, University of Maryland, United States

    This workshop offers a comprehensive, hands-on exploration of the newly developed tool, Switch Mode. Designed to transition students from block- based to text-based programming, Switch Mode serves ... More

    pp. 1181-1184

  10. Designing a Virtual Exploration of Culturally Relevant Earth-Sky STEM Curricula: Insights from Students' Experiences in a Summer Camp

    Kirtika Panwar, Oklahoma State University, Stillwater, Oklahoma, United States, United States; Kathryn Gardner-Vandy, Juliana Utley, Stephanie Hathcock, Sarah McDowell & Angela Just, Oklahoma State University, United States

    The Native Earth | Native Sky project builds culturally relevant earth-sky STEM curricula for middle school students in three Oklahoma Native American nations. We are using a design-based research ... More

    pp. 1185-1188

  11. Design and Application of a Full-Link AI Teaching System from Lesson Preparation, Course Implementation to Evaluation

    Yisheng Qiu & Yaofeng Xue, Department of Educational Information Technology, East China Normal University & ERCDEE, China

    AI courses are entering the K12 stage of education, but these teaching design lacks a comprehensive guidance system from lesson preparation, teaching, practice to evaluation. This study proposes a ... More

    pp. 1189-1195

  12. Perceptions of the Campus Principal in a Technology Leadership Role

    Veronica Garza, Carroll Elementary School, United States; Michelle Peters, University of Houston - Clear Lake, United States; Antonio Corrales, University of Houston-Clear Lake, United States

    A key factor in determining how well technology is integrated in schools today is the role that school leaders play in supporting teachers as they embrace this new way of learning. The purpose of ... More

    pp. 1196-1200

  13. The Digital Divide and Access to Technology: Investigating the Disparities in Access to Technology and the Internet Among Students and How This Affects Their Learning Experiences

    Darreneka McGrew & Aubrey Statti, The Chicago School, United States

    The digital divide is a significant societal issue that encompasses disparities in access to and use of information and communication technologies (ICTs) among various demographic groups ... More

    pp. 1201-1204

  14. Best Practices for Using SMS in Higher Education

    Laura Nicole Miller & Ray Francis, Central Michigan University, United States

    Colleges and universities have many options for multi-channel communication platforms, with most claiming to address attrition trends. Most, if not all, of these institutions also have limited... More

    pp. 1205-1209

  15. Cybersecurity in Higher Education: Leadership and Risk Mitigation to Create Safe Learning Experience

    LaShunda Mitchell-Brathwaite, University of North Texas-Denton, United States

    This paper focuses on higher education leaders' role in cybersecurity risk mitigation to create a safe learning experience. Higher education institutions are targets for cyberattacks due to the... More

    pp. 1210-1212

  16. Enhancing Community College Leadership Development through AI: Enriching the Andragogical Approach

    James Bartlett & Michelle Bartlett, Old Dominion University, United States

    This proposal is for a work-in-progress that proposes a study to explore the innovative use of Artificial Intelligence (AI), specifically ChatGPT, in advancing the development of training for... More

    pp. 1213-1219

  17. Exploring the Potential of Utilizing Esports in the Development of Workforce Communication and Collaboration Skills

    Anthony Gray & James Bartlett, Old Dominion University, United States

    This study explores the potential of esports in workforce development, specifically for enhancing the communication and collaboration skills of Generation Z. As Generation Z enters the job market, ... More

    pp. 1220-1224

  18. Beyond Universal Design for Learning when Designing Mixed-Reality Simulation Learning Experiences

    Erin Anderson, Claire Donehower & Brendan Calandra, Georgia State University, United States

    TeachLive and Mursion mixed-reality simulation (MRS) learning experiences are the most commonly used MRS training platforms in higher education (Ireland, 2021). This presentation discusses how we... More

    pp. 1225-1228

  19. Considerations for Guiding Young Learners through Complex Histories with Immersive XR

    Ilene Berson & Michael Berson, University of South Florida, United States

    Utilizing Extended Reality (XR) to explore complex histories (i.e., immigration, Holocaust education) with young students necessitates an intentional instructional approach to foster engaging,... More

    pp. 1229-1235

  20. Evolving Instructional Design for Teaching Using Immersive XR: Adding “Apply It” to the “Own It, Learn It, Share It” Framework

    Todd Cherner, UNC-Chapel Hill, United States; Jeremy Dickerson, UNC Wilmington, United States

    The effective use of emerging technologies for teaching and learning begins with high-quality instructional design. This is especially true when leveraging extended reality (XR) technologies... More

    pp. 1236-1241