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Society for Information Technology & Teacher Education International Conference

Mar 25, 2024

Editors

Jake Cohen; Gina Solano

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Table of Contents

5
This conference has 5 award papers. Show award papers

Number of papers: 412

  1. Shaping educators in the digital age: Exploring the discrepancy in professional identities from initial teacher education to classroom realities

    Ottavia Trevisan, University of Padova, Italy

    Higher education programmes equip preservice teachers with strong professional knowledge, attitudes, and skills. However, a worrying number of newly qualified teachers experience a reality shock... More

    pp. 644-651

  2. The Future of Faculty Portfolios: Digital Strategies for Tenure and Promotion Success.

    Zafer Unal, University of South Florida, United States; Aslihan Unal, Georgia Southern University, United States

    Some higher institutions have an electronic file system for faculty to use for their dossier, while others use paper-based portfolios and binders. In either case, faculty members have the challenge... More

    pp. 652-658

  3. A Study on the Stages of Concerns of AI Teachers in Middle Schools

    Hongyan Yan, East China Normal University, China

    Teachers are the key to determine the success or failure of educational reform. Teacher development is an internal development process driven by various comprehensive experience. At present, the... More

    pp. 659-665

  4. Video Game-based Foreign Language Education: Japanese via Momotaro Dentetsu as an Example of a Culturally Popular Format.

    Tetsuya Aboshi, David Rutledge & Noriko Momma Pedersen, New Mexico State University, United States

    Foreign Language teachers and teacher educators have many newer opportunities to use technology within teacher education. This study explores the influence of a popular video game Momotaro Dentetsu... More

    pp. 666-670

  5. Esports Program Organization and Funding A Pilot Study

    Marc DeArmond, Boise State University, Department of Education, United States

    As esports continue to spread across the university landscape there is little understanding of where these programs are situated within their respective universities. Some programs are found as a... More

    pp. 671-675

  6. A Game Designed for Pro-Social Change: A Way Home!

    Suzanne Ensmann, The University of Tampa, United States

    There is ample opportunity for pro-social change in society. This proposal reports on the lessons from developing a 3-D video game to impart knowledge and transfer learning to promote pro-social... More

    pp. 676-680

  7. Web-Based Games to Enhance Students’ Learning in K-12 Classrooms

    Hillary Gould, University of Missouri, United States; Pankaj Khazanchi, Liberty University/ Cobb County School District, United States

    Educational games offer an efficient method for students to enhance academic achievement and have fun, as they increasingly turn to online games for a memorable and meaningful learning experience... More

    pp. 681-685

  8. The Invisible Tutorial: Changing Attitude towards Game-Based Learning in Pre-Service Teachers with Minecraft Education

    Jacob Hauman & Gandolfi Enrico, Kent State University, United States

    Game-based learning is a broad field, but relatively few studies have been done investigating the link between game design elements and learning outcomes. Twenty five pre-service teachers in an... More

    pp. 686-689

  9. Optimizing preservice teacher learning with digital teaching simulations: Comparing teachers’ self-assessment and scoring from trained raters

    Devon Kinsey & Jamie Mikeska, ETS, United States

    In this study, we explored how the use of an online digital teaching simulation impacts preservice teacher (PST) learning. We describe the overall implementation of an online practice suite of... More

    pp. 690-697

  10. Impact of Simulation-Based Teacher Professional Development on Student Perceptions of Teaching Practices

    Gerald Knezek, University of North Texas, United States; Rhonda Christensen, Institute for the Integration of Technology into Teaching & Learning, United States

    Assessment of the impact of teacher professional development is seldom accomplished by asking their students. This study addresses whether self-reported changes in teacher practices align with... More

    pp. 698-706

  11. Importance of the Role of Educators in Navigating Bias in AI

    Kaylee Bloom & Raymond Francis, Central Michigan University, United States

    The integration of artificial intelligence (AI) into education offers unprecedented opportunities but also raises concerns about bias within AI algorithms. This paper examines the critical role of ... More

    pp. 707-712

  12. Exploring Artificial Intelligence (AI) Literacy and Prompt Literacy: What Do We Know about Artificial Intelligence Competency for Educators?

    Xiaojun Chen, St. John's University, United States; Zilong Pan, Lehigh University, United States; Zilu Jiang, Johns Hopkins University, United States

    This work examines the integration of generative AI (GAI) tools in education and the importance of AI literacy for educators. It highlights the gap in existing AI literacy frameworks, which were... More

    pp. 713-718

  13. Innovating Education: Creating Custom ChatGPT Solutions for Enhanced Teaching and Learning Experiences

    Keirah Comstock, Simon Business School, University of Rochester, United States

    This proposal shares the transformative potential of custom Chat Generative Pre-Trained Transformer (GPTGPT) models in K-12 and higher education. It explores various custom ChatGPT models for... More

    pp. 719-727

  14. Enhancing Special Education Lesson Planning: Harnessing the Potential of ChatGPT for In-Service and Pre-Service Teachers

    Nicci Dowd & Elizabeth Langran, Marymount University, United States

    This study explored the Generative AI model ChatGPT's perceived effectiveness in aiding pre- and in-service teachers to develop inclusive lesson plans for students with disabilities, highlighting... More

    pp. 728-737

  15. The Dueling Ns: Designing a Double-Entry Survey to Meet Two Research Needs for a GenAI Study

    Teresa Foulger, Arizona State University, United States; Todd Cherner, University of North Carolina at Chapel Hill, United States

    This poster session introduces an innovative solution to the challenge of gathering diverse and targeted data for international surveys in higher education. The co-authors devised a two-part survey... More

    pp. 738-740

  16. Preservice Teachers Application of Generative AI Tools

    Lucretia Fraga, University of the Incarnate Word, United States

    The purpose of the study is to investigate undergraduate preservice teachers' perspectives and understandings about the use of artificial intelligence (AI) as an educational tool. In one... More

    pp. 741-743

  17. Foundation: E-Learning for AI Literacy

    Hannah Cecilia Garcia, UNC Chapel Hill, United States

    Generative AI (GAI) has a projected growth rate of 43% over the next decade (Catsaros, 2023). As policymakers tackle risk assessment, the potential harms of GAI are evolving: privacy violation,... More

    pp. 744-748

  18. Exploring Generative AI Through the Eyes of Students and Teachers in a Public High School

    Emily C. George & Lotta Larson, Kansas State University, United States

    This qualitative study explores the experiences and implementation of generative AI technology, including ChatGPT, in a public high school in southeast Kansas to develop writing skills among... More

    pp. 749-753

  19. Generative AI: An Overview

    Ronald Glotzbach, Purdue University, United States

    Generative AI stands at the forefront of artificial intelligence, showcasing the ability to create novel content and push the boundaries of computational creativity. Central to this field are... More

    pp. 754-756

  20. Generative AI in Higher Education: Insights from a Campus-Wide Student Survey at a Large Public University

    David Goldberg, Elisa Sobo, James Frazee & Sean Hauze, San Diego State University, United States

    The rise of generative Artificial Intelligence (gAI) technologies has significant implications for pedagogy, curriculum, and student engagement. This study investigates student attitudes and... More

    pp. 757-766