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E-Learn 2010--World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education

Oct 18, 2010

Editors

Jaime Sanchez; Ke Zhang

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File: Cover & Title Pages

Table of Contents

4
This conference has 4 award papers. Show award papers

Number of papers: 465

  1. PICASST Project, Using Rich Internet Applications based on data streaming.

    María Dolores Afonso, Cayetano Guerra Artal, Francisco Mario Hernández Tejera & David M. Godoy Delgado, IUSIANI - Univ. Las Palmas de Gran Canaria, Spain

    This paper shows the acquired experience in the development and use of a Rich Internet Application based on data streaming. This application has been developed to make the creation of multimedia... More

    pp. 1-10

  2. Screenshot Recording Method of Learning Process in Virtual Experiential Learning System on Metaverse

    Toshio Asano, Yuuki Kamei & Tetsuya Kobayashi, Chubu University, Japan

    This paper proposes a method to record the learning process in virtual experiential learning system constructed on the metaverse which is three dimensional (3D) and virtual living space in the... More

    pp. 11-16

  3. Using Image Processing to Assess the Readability of Health Documents

    Freddy Bafuka, Dorothy Curtis & William Long, MIT, United States; Qing Zeng-Treitler, University of Utah, United States

    Many studies have shown that the readability of health documents presented to consumers does not match their reading levels. An accurate assessment of the readability of health-related texts is an ... More

    pp. 17-24

  4. Collaborating Online: A Case –Study of American and Indian Student Exchange

    Shoba Bandi-Rao, New York University, United States

    Teachers who have collaborated in traditional classrooms know the value of partnerships. E-Classrooms allow for collaborations in any part of the world. The need for students to interact,... More

    p. 25

  5. The Digital Divide and Digital Narrative: Exploring the possibilities

    Dennis Beck, University of Arkansas, United States; Constance Wyzard, Boise State University, United States

    The Digital Divide is the gap between people with ready access to technology and those with little access. Although many individuals understand the Digital Divide, some still exhibit apathy toward... More

    pp. 26-31

  6. Advanced Authoring, Engaging Learners

    Britt Carr, Advanced Authoring, LLC, United States

    Advanced Authoring will showcase and discuss interactive learning objects built for clients including Miami University, Northern Arizona University, Standford, South University, Argosy University... More

    p. 32

  7. Making Learning More Meaningful

    Britt Carr, Advanced Authoring, LLC, United States

    The production of effective and inexpensive interactive learning objects is a constant challenge for any institution's instructional development team. In this session, the presenter will share my... More

    p. 33

  8. Ongoing Design of a Case-Based E-Learning System Promoting Engineering Students’ Personal Epistemology and Real-World Problem Solving Abilities: A Formative Evaluation

    Ikseon Choi, Yi-Chun Hong, Nadia Kellam, David Gattie & Melissa Gay, The University of Georgia, United States

    The purpose of this project is to design and develop a case-based e-learning system that promotes the development of engineering students’ epistemic beliefs (Perry, 1970) and thus enhance their... More

    pp. 34-39

  9. Using Learning Management System to Provide Training for Nursing Support Staff

    Melissa Crane, Providence Hospital, United States

    At Providence Hospital, it was noted that turnover rates for Nursing Support was 72% in 2008. The purpose of this project is to create an online training curriculum targeting the specific job... More

    pp. 40-41

  10. The Impact of Design and Aesthetics on Usability, Credibility, and Learning in Online Courses

    Alicia David, Macon State College, United States; Peyton Glore, Capella University Doctoral Student, United States

    This session reports on research in the areas of aesthetics and design, usability, visual aesthetics in education as it relates to online education. The focus of the presentation is on defining the... More

    p. 42

  11. Podcast Pedagogy: Message Design, Motivation, and Learning

    Vanessa Dennen & Jennifer Myers, Florida State University, United States

    In this study, we contrast two different message designs for equivalent content podcasts. Specifically, we test whether the message design has an effect on student perceptions of the narrator’s... More

    pp. 43-49

  12. The Impact of Problem Based Learning, Blended-Problem Based Learning, and Traditional Lecture on Student’s Academic Achievement in Education

    Christy Derby & Frankie Williams, Mississippi State University, United States

    This paper is a report of the findings for a quasi experimental study conducted on three different groups of students enrolled in an education degree program. Students were taught via three... More

    pp. 50-55

  13. Does Your Institution Need a 'Second Life'?

    Enrico DiGiammarino, Jr., Heather Dana & Denise Schoenherr, Kaplan University, United States

    This paper is an examination of the advantages and disadvantages of incorporating activities in online virtual worlds into distance learning for any institution. The analysis focuses on one of the... More

    pp. 56-61

  14. Combining Brainwave Entrainment, Mind Programming Techniques and Tracking Technologies to Help Individualize and Optimize the Soft Skills Development of University Students

    Alten Du Plessis, Student and Academic Support: Tracking Unit, Stellenbosch University, South Africa, South Africa

    A needs analysis, based on feedback of more than 22000 first-year students, indicated that they will benefit greatly from soft skills development. Numerous international studies have proved... More

    pp. 62-67

  15. Beyond Taboos: Expressing HIV/AIDS Attitudes through Contextualized Learning Technology

    Marcus Duveskog & Mikko Vesisenaho, University of Eastern Finland, Finland; Justus Randolph, Mercer University, United States; Erkki Sutinen, University of Eastern Finland, Finland

    While most learning technologies on HIV/AIDS prevention aim at the delivery and accessibility of relevant and timely information, affective learning requires tools that allow one to comprehend,... More

    pp. 68-73

  16. Using Threaded Discussions to Facilitate Conversation Among Students: An Examination of Advantages and Disadvantages

    Alexis E. W. Mayfield, University of South Alabama, United States

    Abstract: Online instruction has quickly become an expected medium for delivery of instruction in higher education environments. Though it is often implemented, preference for this instructional... More

    pp. 74-79

  17. What Makes e-Learning Tutorials Effective? The Use of Catalytic Content to Support the Learning Process

    Jim Ellis, The Open University, United Kingdom

    Good design is critical for the success of e-learning tutorials and previous research has yielded principles and evidence to guide practitioners. While these are generally coherent, there are... More

    pp. 80-89

  18. E-Learning Content for Computational Geometry

    Christodoulos Fragoudakis & Markos Karampatsis, National Technical University of Athens, Greece

    The instructor overhead is a major obstacle to visualization technologies. Visualization is highly plausible in two and three dimensions, and these are the dimensions where computational geometry... More

    pp. 90-95

  19. E-Learning Impact: Training of Public Safety Officers

    Jacquelyn Frausto, Chicago Police Department, United States; Efrain Torres, Argosy University, United States

    Private and public sectors are being pressured to utilize new teaching platforms to increase and maximize training efficiency. ELearning has made huge gains in filling the void that exists between... More

    pp. 96-102

  20. An innovative Best Practice Pedagogy: Multimedia Storytelling with Flashpoint

    Martha Harris & Bosede Aworuwa, Texas A&M University-Texarkana, United States

    The innovative pedagogy presented is based upon the premise that storytelling enriches the engagement and deeper learning of students in higher education. It explores the rationale and techniques... More

    pp. 103-106