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Learners’ Perceptions of Video Games for Second/Foreign Language Learning
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, , , The University of Memphis, United States

Society for Information Technology & Teacher Education International Conference, in Las Vegas, Nevada, USA ISBN 978-1-880094-64-8 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC USA

Abstract

This paper presents a study of the perceptions of playing video games toward second/foreign language learning among undergraduate EFL students in Taiwan. The results revealed that students' perceptions of playing video games toward second/foreign language learning were positive. This study also compared factors that impact the perceptions. The results indicated that gender and years of playing have significant influences on students' perceptions; whereas types of games and English proficiency were not significant factors to their perceptions. Based on the results, implications for further study are presented.

Citation

Lee, Y.Y., Cheon, J. & Key, S. (2008). Learners’ Perceptions of Video Games for Second/Foreign Language Learning. In K. McFerrin, R. Weber, R. Carlsen & D. Willis (Eds.), Proceedings of SITE 2008--Society for Information Technology & Teacher Education International Conference (pp. 1733-1738). Las Vegas, Nevada, USA: Association for the Advancement of Computing in Education (AACE). Retrieved August 6, 2024 from .

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