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Becoming Creative Creators: Simulating a Global Workplace using Computational Thinking Practices
PROCEEDINGS

, Politehnica University of Timisoara, Romania ; , Bentley University, United States

EdMedia + Innovate Learning, in Tampere, Finland ISBN 978-1-939797-08-7 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC

Abstract

Since the early days of computer technology expectations for technology-enhanced learning have been high. However, this improved the design, the methodology and the delivery of learning but also has produced methods for modelling active and innovative simulations of global workplace activities. This paper examines a collaborative project between universities in the United States and Romania, in which students simulate a global workplace by participating in teams to create a tangible work product using web-based collaboration tools. The authors argue that participating in such a project also develops computational and critical thinking skills.

Citation

Andone, D. & Frydenberg, M. (2014). Becoming Creative Creators: Simulating a Global Workplace using Computational Thinking Practices. In J. Viteli & M. Leikomaa (Eds.), Proceedings of EdMedia 2014--World Conference on Educational Media and Technology (pp. 564-571). Tampere, Finland: Association for the Advancement of Computing in Education (AACE). Retrieved August 7, 2024 from .

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