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Getting it Right: Enhancing Motivation in Computer Based Instruction
PROCEEDINGS
Lewis Chongwony, Ohio University, United States Minor Outlying Islands
Society for Information Technology & Teacher Education International Conference, in Orlando, Florida, USA ISBN 978-1-880094-58-7 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC USA
Abstract
This paper seeks to give a general overview of motivation in computer-based instruction, an ingredient that is not fully considered by educators in the design of instruction despite its centrality in aiding student learning. The paper undertakes to achieve this by reviewing the literature and suggesting what must go into the instructional design and delivery to guarantee at least minimum motivation for learners to learn. The paper also emphasizes the need for instructional designers and educators to move a way from the basic assumption that learners are intrinsically motivated to learner and dig deeper into what aids teachable moments of learners. It concludes by stating that students are motivated to learn when it will help them do something they want to do, when the material is interesting to them, when they are frustrated by something and when they believe there will be some reward for having learned.
Citation
Chongwony, L. (2006). Getting it Right: Enhancing Motivation in Computer Based Instruction. In C. Crawford, R. Carlsen, K. McFerrin, J. Price, R. Weber & D. Willis (Eds.), Proceedings of SITE 2006--Society for Information Technology & Teacher Education International Conference (pp. 3371-3374). Orlando, Florida, USA: Association for the Advancement of Computing in Education (AACE). Retrieved August 5, 2024 from https://www.learntechlib.org/primary/p/22615/.
Keywords
References
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