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A Computing Experience to Motivate Children to Complex Performances
ARTICLE

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Journal of Computing in Childhood Education Volume 8, Number 4, ISSN 1043-1055

Abstract

Investigated second graders' ability and motivation to create and manipulate simulations using KidSim software. Found that using KidSim was a motivating experience and the students were able to develop complex simulations. The dominant motivational factors were the freedom to create original characters and the rules to direct them. Other motivators were fantasy, challenge, curiosity, and personal ownership. (Author)

Citation

Howland, J., Laffey, J. & Espinosa, L.M. (1997). A Computing Experience to Motivate Children to Complex Performances. Journal of Computing in Childhood Education, 8(4), 291-311. Retrieved August 6, 2024 from .

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