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Effect of Different Instructor(s) on CAMPing
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, , , James Madison University, United States

Society for Information Technology & Teacher Education International Conference, in Las Vegas, NV, United States ISBN 978-1-939797-37-7 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC USA

Abstract

This paper presents a new methodology of curriculum for teaching as a possible practical teaching method. Rapid advances in technology require instructors to propose classes that allow students to learn technical skills. Many instructors become overwhelmed by the vast range of group projects their students complete. There is no reliable method to determine which approach is most efficient and most likely to contribute to the growth and development of all learners. Computer Technology undergraduate programs seek to identify the most effective strategies, and determine the best teaching methods for students, based on an all-class project method and identified project needs. The purpose of this quantitative research study was to introduce a new methodology of curriculum for teaching an All-Class Method Project based Undergraduate Course (CAMPing) as a possible practical teaching method that could be repeated if a different instructor followed the same process and curriculum method. ”Can CAMPing be a repeatable practical teaching method if a different instructor followed the same theme process and curriculum method?” research question served as the framework for the argument that explicit practical teaching activities at the undergraduate levels of computer technology studies could be effective. We have adopted CAMPing in the last four years with great success. Over that period, we have conducted numerous surveys to assess the effectiveness and the reproducibility of this method.

Citation

Salib, E., Iskandarova, S. & El-Tawab, S. (2019). Effect of Different Instructor(s) on CAMPing. In K. Graziano (Ed.), Proceedings of Society for Information Technology & Teacher Education International Conference (pp. 2045-2053). Las Vegas, NV, United States: Association for the Advancement of Computing in Education (AACE). Retrieved August 10, 2024 from .

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