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Modeling design as situated and distributed process
ARTICLE

Learning and Instruction Volume 11, Number 3 ISSN 0959-4752 Publisher: Elsevier Ltd

Abstract

In recent years, design learning environments have received considerable attention as contexts for learning diverse subjects such as mathematics, science, or engineering. In this paper, I show how designing can be modeled as a distributed process. Empirical examples are used to show three core aspects of situated design. First, material aspects of the setting facilitate negotiation of design concepts, a process modeled as constraint satisfaction in PDP networks. Second, materials and artifacts afford the creation of virtual design concepts. Finally, fact construction in school science laboratories is intimately tied to the artifacts that constitute students' design elements. As part of the analysis, constraint satisfaction models (implemented in PDP networks) and ontological maps are introduced as modeling tools that formalize the distributed aspects of designing.

Citation

Roth, W.M. Modeling design as situated and distributed process. Learning and Instruction, 11(3), 211-239. Elsevier Ltd. Retrieved August 15, 2024 from .

This record was imported from Learning and Instruction on January 29, 2019. Learning and Instruction is a publication of Elsevier.

Full text is availabe on Science Direct: http://dx.doi.org/10.1016/S0959-4752(00)00029-3