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Creating a Collaborative Learning Community in the CIS Sandbox
ARTICLE

Interactive Technology and Smart Education Volume 10, Number 1, ISSN 1741-5659

Abstract

Purpose: The purpose of this paper is to investigate the impact of transforming a traditional university computer lab to create a collaborative learning community known as the CIS Sandbox, by remodeling a physical space and supporting it with a virtual presence through the use of social media tools. The discussion applies Selander's "designs for learning" to frame learning experiences in the CIS Sandbox. Design/methodology/approach: To determine attitudes toward learning in such an environment, students who staffed and visited the physical space during its first semester completed a voluntary survey. The study investigated attitudes of visitors toward both classroom and extracurricular technology learning; participants also shared their views on the effect of creating a collaborative physical learning environment, and the extent to which they also made use of its online presence. Findings: Providing both classroom assistance as well as a space for exploring technology, coupled with a focus on blogs and social media, creates interest in IT among students and contributes to student learning. It also creates an opportunity to foster entrepreneurship among student workers who manage these tools as part of the day-to-day operation of the facility. Research limitations/implications: The study presents one implementation of a collaborative learning community formed in a renovated computer lab after a preliminary start-up period and considers signs for learning based on its activities. Practical implications: This study presents an innovative model for administering a computer lab, focused on new technologies and peer learning. This approach fosters a sense of entrepreneurship among student workers. Originality/value: While many have studied learning space design and features for promoting collaborative learning, this study also describes a virtual presence that extends the lab's services by providing online resources. (Contains 1 table and 6 figures.)

Citation

Frydenberg, M. (2013). Creating a Collaborative Learning Community in the CIS Sandbox. Interactive Technology and Smart Education, 10(1), 49-62. Retrieved August 8, 2024 from .

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Cited By

View References & Citations Map
  • Interactive and Engaging Social Learning Spaces for Collaboration

    Antti Syvänen, University of Tampere, Finland; Mark Frydenberg, Bentley University, United States; Jenni Poutanen, Technical University of Tampere, Finland; Markku Turunen, University of Tampere, Finland; Graham Walton, Loughborough University, United Kingdom

    EdMedia + Innovate Learning 2014 (Jun 23, 2014) pp. 1435–1440

  • Interactive and Engaging Social Learning Spaces for Collaboration

    Antti Syvänen, University of Tampere, Finland; Mark Frydenberg, Bentley University, United States; Jenni Poutanen, Technical University of Tampere, Finland; Markku Turunen, University of Tampere, Finland; Graham Walton, Loughborough University, United Kingdom

    EdMedia + Innovate Learning 2014 (Jun 23, 2014) pp. 1429–1434

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