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Effects of the Digital Game-Development Approach on Elementary School Students' Learning Motivation, Problem Solving, and Learning Achievement
ARTICLE
Hui-Chun Chu, Department of Computer Science and Information Management, Soochow University, Taipei, Taiwan ; Chun-Ming Hung, Director of Academic Affairs, Tainan Municipal Haidong Elementary School, Tainan, Taiwan
IJDET Volume 13, Number 1, ISSN 1539-3100 Publisher: IGI Global
Abstract
In this study, the game-based development approach is proposed for improving the learning motivation, problem solving skills, and learning achievement of students. An experiment was conducted on a learning activity of an elementary school science course to evaluate the performance of the proposed approach. A total of 59 sixth graders from two classes of the elementary school participated in the experiment. One class of 30 students was selected as the experimental group, and the other class of 29 students was the control group. From the experimental results, it was found that the proposed game development-based learning approach could effectively promote the students' problem-solving skills. However, the students' learning achievement and motivations were quite different from our expectations. A discussion of the experimental group interview data is provided and suggestions made.
Citation
Chu, H.C. & Hung, C.M. (2015). Effects of the Digital Game-Development Approach on Elementary School Students' Learning Motivation, Problem Solving, and Learning Achievement. International Journal of Distance Education Technologies, 13(1), 87-102. IGI Global. Retrieved August 6, 2024 from https://www.learntechlib.org/p/158011/.
Keywords
- Comparative Analysis
- Control Groups
- digital games
- educational games
- educational technology
- Elementary School Science
- Elementary School Students
- Experimental Groups
- Interviews
- Kodu
- Learning Achievements
- Learning Activities
- Pretests Posttests
- problem solving
- problem-solving
- Quasiexperimental Design
- Questionnaires
- Science Achievement
- Science Learning Motives
- Skill Development
- Statistical Analysis
- teaching methods