Search results for author:"Toshio Mochizuki"
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Toshio Mochizuki
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A Manga-based Approach to Enhance Multivoiced Reflection of Student Teachers in Revising Lesson Plans
Hideyuki Suzuki; Toshio Mochizuki; Yoshihiko Kubota
World Conference on Educational Media and Technology 2010 (Jun 29, 2010) pp. 2953–2958
This paper describes application of a manga-based thinking method to the training of student teachers, so that they can fashion and revise their lesson plans from the viewpoint of learners. With this method, learners are asked to create their own...
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Cartoon-based Teaching Simulation that Helps Student Teachers Improve Their Lesson Plans
Toshio Mochizuki; Yoshihiko Kubota; Hideyuki Suzuki
Society for Information Technology & Teacher Education International Conference 2013 (Mar 25, 2013) pp. 1688–1693
Cartoon-based teaching simulation is a training method whereby student teachers create and revise their lesson plans from the viewpoint of learners. This method is expected to encourage student teachers to imagine learners’ perspectives more...
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Cartoon-based teaching simulation: How student teachers consider their lesson plans during the simulation
Toshio Mochizuki; Yoshihiko Kubota; Hideyuki Suzuki
Society for Information Technology & Teacher Education International Conference 2011 (Mar 07, 2011) pp. 2165–2170
Cartoon-based teaching simulation is a training method whereby student teachers create and revise their lesson plans from the viewpoint of learners. This method is expected to encourage student teachers to imagine learners’ perspective more...
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Cartoon-based Teaching Simulation for Reflective Improvement of Lesson Plans in Pre-service Teacher Training
Toshio Mochizuki; Yoshihiko Kubota; Hideyuki Suzuki
Society for Information Technology & Teacher Education International Conference 2010 (Mar 29, 2010) pp. 1983–1990
This paper describes the application of a cartoon-based thinking method to help train student teachers to create and revise their lesson plans from the viewpoint of learners. According to this method, learners are asked to represent their lesson...
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Reflective Cycle for Instructional Design: Sustainable Improvement Model for Online Courses
Toshio Mochizuki; Yoshiko Goda; Fumiaki Iwasaki; Takeshi Matsuda; Kinya Tamaki
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2007 (Oct 15, 2007) pp. 394–398
This paper describes the evaluation cycle for online courses that are intended to achieve sustainable improvement. Aoyama Gakuin University has established an online course program and a course evaluation cycle to improve the courses. The initial...
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EduceBoard: A Tangible Teaching Simulation System through Playing Puppet Shows
Takehiro Wakimoto; Toshio Mochizuki; Hiroshi Sasaki; Ryoya Hirayama
Society for Information Technology & Teacher Education International Conference 2013 (Mar 25, 2013) pp. 2971–2975
In order for student teachers to be able to experience teaching simulation taking into consideration various attitudes and opinions of the pupils and students, a collaborative and self-participating system of teaching simulation, which is an...
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Support of Presentation Slide Making from a Manga in Teaching Multivoiced Presentation
Hideo Funaoi; Hideyuki Suzuki; Yoshihiko Kubota; Toshio Mochizuki
World Conference on Educational Media and Technology 2011 (Jun 27, 2011) pp. 1749–1754
By structuring presentation slides based on Manga-based thinking method, it is possible to enhance the logic of a presentation or to increase the empathetic understanding by the audience. In order to do so, it is important to coach learners to...
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The Development and Evaluation of EduceBoard: A Tangible Teaching Simulation System through Playing Puppet Shows
Takehiro Wakimoto; Toshio Mochizuki; Hiroshi Sasaki; Ryoya Hirayama
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2013 (Oct 21, 2013) pp. 2547–2556
This study develops and evaluates EduceBoard which enables students to role-play based on various voices through Microteaching. Through Microteaching, we point out that students are unable to play the diverse roles of children due to psychological...
Topics: Tools & Systems
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LiveScreenBoard: Development and Experimental Evaluation of Personal Desktop Sharing Tool for Emergent Division of Labor
Toshio Mochizuki; Hiroki Oura; Kazaru Yaegashi; Toshihisa Nishimori; Hiroshi Kato
World Conference on Educational Media and Technology 2010 (Jun 29, 2010) pp. 691–700
Laptop computers and netbooks are now widely used by university students, and an environment where one computer is available to one person, called “1:1 (one-to-one) computing,” is being developed. In this study, we developed LiveScreenBoard,...
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VoicingBoard: Enhancing Multivoiced Reflection on Lesson Plans
Hideyuki Suzuki; Hideo Funaoi; Toshio Mochizuki; Yoshihiko Kubota
Society for Information Technology & Teacher Education International Conference 2011 (Mar 07, 2011) pp. 2254–2256
VoicingBoard is a computer based tool designed for use in the “manga-based thinking method.” Within this method, which is based on Bakhtin’s theory of dialogism, learners are asked to represent their lesson plans in the form of manga and then revise ...
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The Development of Mentoring Support System Based on Self-Regulated Learning Theory: Concept and Design
Masanori Yamada; Yoshiko Goda; Yutaka Saito; Toshio Mochizuki; Takeshi Matsuda
Society for Information Technology & Teacher Education International Conference 2009 (Mar 02, 2009) pp. 3039–3043
The role of mentor in e-learning is brought to attention, in order to support learner in e-learning. However, it is difficult to conduct appropriate support from the viewpoint of affective side, because mentors cannot work well. There are mainly two ...
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Development of Functions of a Mind Map System that Prompts Learners to Refocus on Keywords Aside from the Discussion for a Long Time
Yuumi Natsubori; Takeshi Kitazawa; Toshio Mochizuki; Hideo Funaoi
E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2015 (Oct 19, 2015) pp. 130–135
This paper describes the development and evaluation of Function to Refocus on Keywords (FReK), a collaborative brainstorming mind map system with a highlighting function to prompt participants to refocus on keywords that have not been discussed...
Topics: Evaluation, Content Development, Tools & Systems
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Assessment of Collaborative Learning for Students: Making the State of Discussion Visible for their Reflection by Text Mining of Electronic Forums
Toshio Mochizuki; Satoru Fujitani; Yuri Isshiki; Yuhei Yamauchi; Hiroshi Kato
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2003 (2003) pp. 285–288
This paper describes a proposal and an examination of a new method to assess communication among learners in the CSCL. The authors have developed the method to visualize discussions by focusing on the relationship between topic keywords and each...
Topics: Culture, Administration, Students
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Improving ability in presentations through multivoiced mutual reviewing activity: A dialogic approach to persuasive communication
Hideyuki Suzuki; Hideo Funaoi; Toshio Mochizuki; Shiho Yoshino; Hiroshi Kato
World Conference on Educational Media and Technology 2004 (2004) pp. 3203–3208
In this paper, a multivoiced view of presentations is proposed. From the multivoiced perspective of the presentation, the process of presentation is viewed as the process of dialogue between the speaker and the audience (both real and imaginary)....
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Development of Collaborative Learning Assessment Tool with Multivariate Analysis Applied to Electronic Discussion Forums
Satoru Fujitani; Toshio Mochizuki; Hiroshi Kato; Yuri Isshiki; Yuhei Yamauchi
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2003 (2003) pp. 200–203
This paper describes a proposal for a new method to assess communication among learners in the CSCL. The method proposed in this paper is to visualize discussions by focusing on the relationship between topic keywords and each learner using a...
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A Principle for CSCL Design: Emergent Division of Labor
Hiroshi Kato; Toshio Mochizuki; Hideo Funaoi; Hideyuki Suzuki
World Conference on Educational Media and Technology 2004 (2004) pp. 2652–2659
This paper deals with an aspect of human activities that is referred to as emergent division of labor (EDL). This refers to the nature of collaboration wherein people interactively and contingently organize, maintain, and reorganize division of...
Topics: Collaboration
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Preparing Pre-Service Teachers for Practice Teaching: Digital Storytelling Using Cartoon-Based Imagination and Interventions in the LMS
Takeshi Kitazawa; Toshio Mochizuki; Hideo Funaoi; Hideyuki Suzuki; Hiroshi Kato
E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2015 (Oct 19, 2015) pp. 1258–1263
This paper describes the effects a series of pre-practice-teaching lessons on pre-service teacher training at a university. We focus on a digital storytelling task, which helped participants to image their practice teaching at the school they were...
Topics: Other, Teachers, Training, Evaluation
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iPlayer: Development of an Interactive Streaming Player for E-Learning
Yuhei Yamauchi; Shunsuke Sakai; Kazaru Yaegashi; Shinichi Hisamatsu; Toshio Mochizuki; Satoshi Kitamura
World Conference on Educational Media and Technology 2005 (Jun 27, 2005) pp. 1528–1530
The object of this study was the development of the iPlayer, an interactive streaming video player for use in e-learning. This system aims to create interactive instructor–student and student–student links, as well as a sense of community among...
Topics: Students, Learning Objects, Schools, Interaction
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Emotional Effects of Observational Learning in Science Experiments Using Video Clips Recorded by Network Cameras
Toshio Mochizuki; Itsuo Hatono; Sanae Tachibana; Masaji Fujimoto; Shin-ichi Kamiyama; Tomokazu Yamamoto
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2005 (October 2005) pp. 375–380
Increase in the number of children who are not fond of science has become one of the major social issues in education in Japan. This paper proposes the teaching of science experiments using video clips recorded by network cameras. The authors used a ...
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MEET Video Explorer: Development of Exploratory Learning Support System for Public Broadcasting Videos and its Formative Evaluation
Toshihisa Nishimori; Yuhei Yamauchi; Toshio Mochizuki; Shin-ichi Hisamatsu; Jun Nakahara
World Conference on Educational Media and Technology 2008 (Jun 30, 2008) pp. 5679–5683
MEET Video Explorer (MVE) is a video search support system, which uses tablet PCs and was developed with a view to utilizing videos, such as documentaries aired on public broadcasting networks and then stored, for problem-based learning activities...
Topics: Educational Technology, Video, Information Sciences
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ProBoPortable: Development of Cellular Phone Software to Prompt Learners to Monitor and Reorganize Division of Labor in Project-Based Learning
Toshio Mochizuki; Hiroshi Kato; Kazaru Yaegashi; Toshihisa Nishimori; Yusuke Nagamori; Shinobu Fujita
World Conference on Educational Media and Technology 2008 (Jun 30, 2008) pp. 5047–5055
The authors developed a cellular phone application which displays information regarding progress and achievement of the tasks and division of labor in project-based learning (PBL) in higher education. The ProBoPortable application works as wallpaper ...
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Video Clip Generation System Using Network Cameras: A Support System for Observational Learning in Science Classes
Itsuo Hatono; Toshio Mochizuki; Masaji Fujimoto; Shinichi Kamiyama; Sanae Tachibana; Tomokazu Yamamoto
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2005 (October 2005) pp. 724–729
This paper describes a video clips generation system using network cameras to support observational learning in science classes. This system consists of a video clip server and network cameras connected to the network. The...
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Development and Trial of Project-Based Learning Support System
Toshihisa Nishimori; Hiroshi Kato; Toshio Mochizuki; Kazaru Yaegashi; Shinichi Hisamatsu; Shigeto Ozawa
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2005 (October 2005) pp. 966–971
This paper describes development of a Web-based application for Project Based Learning (PBL) in higher education. The application referred to as ProjectBoard(PB) is developed to encourage learners taking a view of their PBL through sharing status...
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Development of Web-based Japanese Lesson Study Program “eLESSER”
Mariko Suzuki; Tomoko Nagata; Toshihisa Nishimori; Toshio Mochizuki; Toshinobu Kasai; Jun Nakahara
World Conference on Educational Media and Technology 2006 (June 2006) pp. 2898–2905
Japanese lesson study as led by teachers themselves has hitherto served to contribute to the professional development of Japanese teachers. The other hand, lesson study has become difficult to perform in recent years in Japan. Factors that have been ...
Topics: Teachers, Professional Development
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Learning about science with parents : Developing an Educational Program for Scientific Experiments Using Cell Phones
Jun Nakahara; Etsuji Yamaguchi; Toshihisa Nishimori; Toshio Mochizuki; Mai Nakano; Yutaka Furuta; Seiji Sekine; Junichi Ofusa; Yoji Takikawa; Yuhei Yamauchi
World Conference on Educational Media and Technology 2008 (Jun 30, 2008) pp. 203–211
We have developed a hands-on science educational program for forth and fifth grade elementary school children and their parents in which they have conducted a series of science experiments. The name of the program is “Oyako de Science: Learning...
Topics: Elementary Education, Science, Children, Middle School Education, Information Sciences
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Borderless Canvas: Development of a Multi-display Discussion Software for Knowledge-emergent Presentations
Kazutaka Kurihara; Toshio Mochizuki; Hiroki Oura; Mio Tsubakimoto; Toshihisa Nishimori; Jun Nakahara; Yuhei Yamauchi; Shin-ichi Watanabe
World Conference on Educational Media and Technology 2009 (Jun 22, 2009) pp. 3676–3688
With the growing possibilities for ICT to support knowledge-emergent activities, this study introduces a multi-display discussion software "Borderless Canvas," which facilitate the development of knowledge-emergent capabilities through these...
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i-Bee: the CSCL Assessment Tool for Making the Status of Discussion Visible
Toshio Mochizuki; Satoru Fujitani; Shin-ichi Hisamatsu; Kazaru Yaegashi; Tomoko Nagata; Jun Nakahara; Toshihisa Nishimori; Mariko Suzuki; Hiroshi Kato
World Conference on Educational Media and Technology 2004 (2004) pp. 1200–1205
This paper describes a CSCL (Computer Supported Collaborative Learning) Assessment tool that aims at visualizing discussions among learners participating on electronic forums using a text-mining technique. The software, named "i-Bee" (Bulletin board ...
Topics: Assessment, Culture, Administration
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eJournalPlus: Development of a TabletPC Based Reading Support Software Toward Critical Reading
Hiroki Oura; Toshio Mochizuki; Toshihisa Nishimori; Tomomi Sato; Yuji Nakamura; Takashi Ohno; Yoshikazu Tateno; Masaki Miyake; Shinichi Watanabe; Johanson Henrik; Kenichiro Matsumoto; Hajime Wada; Takashi Miyatani; Jun Nakahara; Yuhei Yamauchi
World Conference on Educational Media and Technology 2008 (Jun 30, 2008) pp. 5684–5688
This study introduces eJournalPlus, a tabletPC based reading support software. The goal is to assist the user in reading e-documents with accurate comprehension and critical attitude to improve his/her critical reading skills. In the software, the...
Topics: Software
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The Impact of Making a Concept Map for Constructive Reading with the Critical Reading Support Software "eJournalPlus"
Mio Tsubakimoto; Toshio Mochizuki; Toshihisa Nishimori; Tomomi Sato; Hiroki Oura; Yuji Nakamura; Takashi Ohno; Shin-ichi Watanabe; Johansson Henrik; Ken-ichiro Matsumoto; Hajime Wada; Takashi Miyatani; Jun Nakahara; Yuhei Yamauchi
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2008 (Nov 17, 2008) pp. 506–514
This study introduces "MEET eJournalPlus," a tabletPC based reading support software. The purpose of this software is to assist the learner in reading e-documents with accurate comprehension and a critical attitude in order to improve his/her...