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Engage, Motivate, Excite with Gamification!
PROCEEDING

, University of North Texas, United States

Society for Information Technology & Teacher Education International Conference, in San Diego, CA, United States ISBN 978-1-939797-61-2 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC USA

Abstract

In the recent movement to remote learning we are faced with new challenges in motivation, engagement, and attitudes to successfully address learning goals. One opportunity to address these challenges is integrating gamification. This practical guide will discuss benefits of gamification, how to get started with the design, discuss possible features and offer examples.

Citation

Knox, A. (2022). Engage, Motivate, Excite with Gamification!. In E. Langran (Ed.), Proceedings of Society for Information Technology & Teacher Education International Conference (pp. 611-616). San Diego, CA, United States: Association for the Advancement of Computing in Education (AACE). Retrieved September 1, 2024 from .

Keywords

Video