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Journal of Interactive Learning Research

April 2015 Volume 26, Number 2

Editors

Enrico Gandolfi

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Table of Contents

Number of articles: 5

  1. Multimedia Instructional Tools' Impact on Student Motivation and Learning Strategies in Computer Applications Courses

    Debra Chapman, University of South Alabama, United States; Shuyan Wang, The University of Southern Mississippi, United States

    Multimedia instructional tools (MMIT) have been identified as a way effectively and economically present instructional material. MMITs are commonly used in introductory computer applications... More

    pp. 129-145

  2. Cybersafari: The effects of inquiry and information apps on visitor learning and satisfaction at zoos

    Marybeth Green, April Conkey & Linda Challoo, Texas A&M Kingsville, United States

    Educating the public about wildlife and conservation has long been a core component of many zoos’ mission statements (Patrick, Matthews, Ayers, & Tunnicliffe, 2007). However, research has... More

    pp. 147-168

  3. Examining Factors that Affect Students’ Knowledge Sharing within Virtual Teams

    Jinxia He, Montclair State University, United States; Glenda Gunter, University of Central Florida, United States

    The purpose of this study was to examine factors that might impact student knowledge sharing within virtual teams through online discussion boards. These factors include: trust, mutual influence,... More

    pp. 169-187

  4. Natural Language Processing and Game-based Practice in iSTART

    Tanner Jackson, Learning Sciences Institute, Arizona State University, United States; Chutima Boonthum-Denecke, Hampton University, United States; Danielle McNamara, Learning Sciences Institute, Arizona State University, United States

    Intelligent Tutoring Systems (ITSs) are situated in a potential struggle between effective pedagogy and system enjoyment and engagement. iSTART (Interactive Strategy Training for Active Reading and... More

    pp. 189-208

  5. Insights from EducaMovil: Involving Teachers in Creating Educational Content for Mobile Learning Games

    Andreea Molnar, University of Portsmouth, United Kingdom; Jesus Virseda, Universidad Carlos III de Madrid, Spain; Vanessa Frias-Martinez, University of Maryland, United States

    The advent of feature phones in emerging economies makes them an ideal tool to be used for facilitating and complementing education performed in a formal environment (i.e. schools). However most of... More

    pp. 209-221