Journal of Educational Multimedia and Hypermedia
July 2018 Volume 27, Number 3
Editors
Gary H. Marks
Table of Contents
Number of articles: 7
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Activity Theory and Interactive Design for the African Storybook Initiative
Alan Amory, Saide, South Africa
This research is about a redesign of the online and mobile app African Storybook (ASb) initiative services that support the creation of openly licensed storybooks for Africa. This redesign was... More
pp. 293-308
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The CASPA Model: An Emerging Approach to Integrating Multimodal Assignments
Michael Blum & Adam Barger, College of William & Mary, United States
The digital landscape for teaching and learning increasingly supports the inclusion of multimedia-based instructional strategies. In higher education, a culminating class project or final... More
pp. 309-321
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A systematic review of literature on students as educational computer game designers
Kevser Hava, Bozok University, Turkey; Hasan Cakir, Gazi University, Turkey
This study presents the findings of a systematic literature review on educational computer game development activity utilized in learning environments. The main aim of this review is to investigate... More
pp. 323-341
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Does the Homework Format Really Matter? The Impact of Homework Format and Learning Style on Accounting Students’ Learning Engagement and Academic Achievement
Pat Maxwell, Kari Smoker & Susan Stites-Doe, The College at Brockport, State University of New York, United States
The experience of students submitting written homework is compared to those using online homework platforms at a college in the northeastern United States. Results indicate that online homework... More
pp. 343-366
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Using Adaptive CAI to Supplement Literacy Development in Early Learners
Haya Shamir, Erik Yoder, David Pocklington & Kathryn Feehan, Waterford Research Institute, United States
This study investigates the impact of using an adaptive computer-assisted instruction (CAI) program in early childhood education. The Waterford Early Reading Program (ERP) is a CAI program that was... More
pp. 367-389
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Infusing Authentic Learning into Online Courses: a Case of Online Introduction to Sociology
Ngoc Vo, Angela Brodsky & Marla Wilks, eCampus, University System of Georgia, United States; Jason Goodner, Albany State University, United States; Kelley Christopher, University of West Georgia, United States
One of the challenges in higher education courses is to improve learning authenticity or reducing the gap between what being taught at school and what being used in the real world. In this paper,... More
pp. 391-409
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Educational Effects of a Virtual Reality Simulation System for constructing Self-Built PCs
Shogo Teranishi & Yoshio Yamagishi, Kanazawa Institute of Technology, Japan
Recently, virtual reality (VR) has attracted much attention. We have developed a VR learning application that simulates the process of constructing a self-built PC. Users can virtually experience... More
pp. 411-423