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ED-MEDIA 1998--World Conference on Educational Multimedia, Hypermedia & Telecommunications

1998

Editors

Thomas Ottmann; Ivan Tomek

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Table of Contents

Number of papers: 15

  1. AEIOU - The Development and Presentation of a Multimedia National Project

    Hermann Maurer Graz University of Technology

    The 5 letters AEIOU are found over the entrance of Austria's most famous gothic cathedral, St.Stephan's in Vienna. Nobody really knows what they stood for. Some say they stood for "Austria Erit In ... More

    p. 29

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  2. Virtual Education Manifesto: Where Are We Going Technologically and Market-wise?

    Roy Rada, Washington State University, United States

    How can we integrate educational technology into the workflow? We will consider three activities: courseware and learning, virtual classroom and teaching, and virtual school and administering.... More

    pp. 30-35

  3. Integrated Design of Real Spaces and Virtual Information Spaces Supporting Creativity and Learning

    Norbert A. Streitz, Integrated Publication and Information Systems Institute, United States

    In this talk, I will report about new ideas and concepts on extending the scope of human-computer interaction, collaboration and learning support not only from desktops to electronic meeting room... More

    pp. 36-37

  4. Reuse of Educational Resources through Telematic Means

    Erik Duval, Katholieke Universiteit Leuven, Belgium

    How can we integrate educational technology into the workflow? We will consider three activities: courseware and learning, virtual classroom and teaching, and virtual school and administering. Our ... More

    pp. 39-40

  5. Acadia Advantage – Computerizing a Campus

    Glenn MacDougall, Tomasz Müldner & Ivan Tomek, Acadia University, Canada

    In 1996, Acadia University joined a small number of North American universities who embarked on a transition to a fully computerized campus. The adopted strategy was to equip each student and... More

    pp. 41-46

  6. Dream or Reality: ICT and Improved Quality of Education?

    Jarmo Viteli, University of Tampere, Finland

    What are the requirements for information society? What kind of skills and knowledge is needed for our future generations to be able to be active and productive citizens? In many studies which... More

    pp. 47-48

  7. Computer Games as a Learning Resource

    Alan Amory, Kevin Naicker, Jackie Vincent & Claudia Adams, University of Natal, South Africa

    Playing games is an important part of our social and mental development. The computer games industry has grown swiftly, notably on the Windows95 platform, over the past few years. The aims of... More

    pp. 50-55

  8. Give Girls Some Space: Considering Gender in Collaborative Software Programming Activities

    Cynthia Carter Ching, Yasmin B. Kafai & Sue K. Marshall, University of California, United States

    Equitable computer collaborations in mixed gender teams have been a pressing issue for many years. While some have argued for creating single-gender teams or girls-only computer activities, our... More

    pp. 56-62

  9. The Digital Lecture Board - A Teaching and Learning Tool for Remote Instruction in Higher Education

    Werner Geyer & Wolfgang Effelsberg, University of Mannheim, Germany

    This paper presents a novel, integrated teaching and learning tool - called digital lecture board - which takes into account the requirements of synchronous, computer-based distance education.... More

    pp. 63-69

  10. Organizing and Sharing Information on the World-Wide Web using a Multiagent System

    Nathalie Mathé, Recom Technologies, Inc., United States; James R. Chen, NASA Ames Research Center, United States; Shawn R. Wolfe, Caelum Research Corporation, United States

    The Internet revolution has made a wealth of information resources available for direct and easy access on the user's desktop. However, finding, organizing, and sharing appropriate information... More

    pp. 76-78

  11. Supporting Hypertext-based Argumentation Skills

    Peter Reimann, University of Heidelberg,, Germany; Michael Bosnjak, University of Heidelberg, Germany

    In the information society, the ability to search for information in electronic repositories effectively, to evaluate claims accurately, to ask the "right" questions etc. are important cognitive... More

    pp. 79-81

  12. Network Based Delivery and Automated Management of Virtual University Courses

    Vincent Wade & Conor Power, Trinity College, Ireland

    Factors such as increasing class sizes, expanding curriculum, added time pressure on students and lecturing staff, contention for library resources and study space as well as the cost of... More

    pp. 82-88

  13. A Visual Tool to Define Multimedia Exercises

    Ignacio Aedo, Paloma Díaz & Susana Montero, Universidad Carlos III de Madrid, Spain

    A flexible CAL system should provide teachers with mechanisms to adapt the courseware to their own methods as well as to their students' needs, without being aware of the system architecture and ... More

    pp. 90-97

  14. Creating A Global Education Network Partnership: The Mucia Global/ITM Model

    Norhayati Ahmad, Pusat Pendidikan Persediaan/ITM, Malaysia; John F. Zurovchak, MUCIA Global Education Group, Inc, United States

    This paper reviews the application of a unique combination of distance education methodologies by MUCIA Global Education Group, Inc and the American Degree Program at PPP/ITM in order to ... More

    pp. 98-103

  15. Experimenting Web Technologies to Access an Opera Theatre

    Maria A. Alberti & Daniele Marini, Università degli Studi di Milano, Italy; Paola Trapani, Politecnico di Milano, Italy

    A historical opera theatre is a complex reality to communicate in all its facets. We developed an application based on web technology to allow virtual visit and interactive involvement among remote... More

    pp. 104-110