Paderborn Vocational Education Concept (PVEC) for Serious Games and “The Fair Project” – Exploring the Potential of Serious Games to Create Authentic Work Situations in Vocational Education and Training

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Authors

Marc Beutner, University of Paderborn, Germany ; Rasmus Pechuel, Ingenious Knowledge, Germany

E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education, Oct 18, 2011 in Honolulu, Hawaii, USA ISBN 978-1-880094-90-7

Abstract

This paper is a report of a concept and a first pretest results of the evaluation of the Paderborn Vocational Education Concept (PVEC) for Serious Games and “The Fair Project”, a best practice serious game based on the PVEC. The PVEC consists of elements in four different areas. Based on Core Principles it combines Didactical Components and Technical Components and leads to implementation. During the implementation process the Implementing Elements are applied. Using a quantitative questionnaire the first pretest evaluation leads to very positive results. Findings in a pretest in Paderborn, Germany, and Cologne, Germany, showed the importance of the elements of PVEC and a positive rating and polarity profile for “The Fair Project” and its first implementation. They indicate that a didactical implementation concept leads to results of higher quality in serious games.

Citation

Beutner, M. & Pechuel, R. (2011). Paderborn Vocational Education Concept (PVEC) for Serious Games and “The Fair Project” – Exploring the Potential of Serious Games to Create Authentic Work Situations in Vocational Education and Training. In C. Ho & M. Lin (Eds.), Proceedings of E-Learn 2011--World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (pp. 575-580). Honolulu, Hawaii, USA: Association for the Advancement of Computing in Education (AACE). Retrieved August 10, 2024 from https://www.learntechlib.org/p/38770.