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Journal of Computer Assisted Learning

October 2008 Volume 24, Number 5

Editors

A. Kirschner Paul

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Table of Contents

Number of articles: 7

  1. Informal Learning with PDAs and Smartphones

    G Clough, AC Jones, P Mcandrew & E Scanlon

    There has been increasing interest in informal learning in recent years alongside interest in how such learning can be supported by technology. However, relatively little is known about the extent ... More

    pp. 359-371

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  2. Getting It from the Web: Why and How Online Resources Are Used by Independent Undergraduate Learners

    A Kirkwood

    Undergraduate students access the Internet for a range of purposes, many unrelated to their studies. Increasingly, learners are using the Internet to find information and resources for coursework, ... More

    pp. 372-382

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  3. Peer Observation of Teaching in the Online Environment: An Action Research Approach

    D Swinglehurst, J Russell & T Greenhalgh

    This paper describes a collaborative action research approach used to explore peer observation of teaching (POT) within the online environment. Although POT has become familiar in face-to-face... More

    pp. 383-393

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  4. The Effects of Animations on Verbal Interaction in Computer Supported Collaborative Learning

    M Sangin, P Dillenbourg, Cyril Rebetez, Mireille Betrancourt & Gaelle Molinari

    This paper focuses on the interaction patterns of learners studying in pairs who were provided with multimedia learning material. In a previous article, we reported that learning scores were higher... More

    pp. 394-406

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  5. Are High-Coherent Concept Maps Better for Prior Knowledge Activation? Differential Effects of Concept Mapping Tasks on High School vs. University Students

    J Gurlitt & A Renkl

    We investigated whether and how prior knowledge activation improves learning outcomes for high school (less experienced learners) and university students (experienced learners) in a hypertext... More

    pp. 407-419

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  6. Serious Games for Higher Education: A Framework for Reducing Design Complexity

    W Westera, R J. Nadolski, H G. K. Hummel & I G. J. H. Wopereis

    Serious games open up many new opportunities for complex skills learning in higher education. The inherent complexity of such games, though, requires large efforts for their development. This paper... More

    pp. 420-432

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  7. Critical Issues for E-Learning Delivery: What May Seem Obvious Is Not Always Put into Practice

    MA McPherson & JM Nunes

    The successful adoption of information and communication technology to enhance learning can be very challenging, requiring a complex blend of technological, pedagogical and organizational... More

    pp. 433-445

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