Journal of Computer Assisted Learning
October 2008 Volume 24, Number 5
Editors
A. Kirschner Paul
Table of Contents
Number of articles: 7
-
Informal Learning with PDAs and Smartphones
G Clough, AC Jones, P Mcandrew & E Scanlon
There has been increasing interest in informal learning in recent years alongside interest in how such learning can be supported by technology. However, relatively little is known about the extent ... More
pp. 359-371
-
Getting It from the Web: Why and How Online Resources Are Used by Independent Undergraduate Learners
A Kirkwood
Undergraduate students access the Internet for a range of purposes, many unrelated to their studies. Increasingly, learners are using the Internet to find information and resources for coursework, ... More
pp. 372-382
-
Peer Observation of Teaching in the Online Environment: An Action Research Approach
D Swinglehurst, J Russell & T Greenhalgh
This paper describes a collaborative action research approach used to explore peer observation of teaching (POT) within the online environment. Although POT has become familiar in face-to-face... More
pp. 383-393
-
The Effects of Animations on Verbal Interaction in Computer Supported Collaborative Learning
M Sangin, P Dillenbourg, Cyril Rebetez, Mireille Betrancourt & Gaelle Molinari
This paper focuses on the interaction patterns of learners studying in pairs who were provided with multimedia learning material. In a previous article, we reported that learning scores were higher... More
pp. 394-406
-
Are High-Coherent Concept Maps Better for Prior Knowledge Activation? Differential Effects of Concept Mapping Tasks on High School vs. University Students
J Gurlitt & A Renkl
We investigated whether and how prior knowledge activation improves learning outcomes for high school (less experienced learners) and university students (experienced learners) in a hypertext... More
pp. 407-419
-
Serious Games for Higher Education: A Framework for Reducing Design Complexity
W Westera, R J. Nadolski, H G. K. Hummel & I G. J. H. Wopereis
Serious games open up many new opportunities for complex skills learning in higher education. The inherent complexity of such games, though, requires large efforts for their development. This paper... More
pp. 420-432
-
Critical Issues for E-Learning Delivery: What May Seem Obvious Is Not Always Put into Practice
MA McPherson & JM Nunes
The successful adoption of information and communication technology to enhance learning can be very challenging, requiring a complex blend of technological, pedagogical and organizational... More
pp. 433-445