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Journal of Educational Media

October 2004 Volume 29, Number 3

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Table of Contents

Number of articles: 6

  1. Contextual E-Learning Evaluation: A Preliminary Framework

    Christian Voigt & Paula M. C. Swatman

    The evaluation of solutions is a major unresolved issue for all those involved in e-learning. In this paper we illustrate the importance of context by means of a qualitative comparison of two e... More

    pp. 175-187

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  2. Designing Online Learning Communities of Practice: A Democratic Perspective

    Elsebeth Korsgaard Sorensen & Daithi O. Murchu

    This study addresses the problem of designing an appropriate learning space or architecture for distributed online courses using net-based communication technologies. We apply Wenger's criteria to ... More

    pp. 189-200

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  3. Experiences from ICT-Based Teacher Education: Technology as a Foundation for Active Learning

    Odd Eriksen

    This article presents a case study of ICT implementation within a teacher education programme in Norway. The background and context are described, including a brief discussion of the... More

    pp. 201-211

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  4. Shared Values as Anchors of a Learning Community: A Case Study in Information Systems Design

    Daniela Giordano

    This paper examines the role in both individual and organizational learning of the system of values sustained by a community undertaking a design task. The discussion is based on the results of a... More

    pp. 213-227

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  5. Learner Motivation and E-Learning Design: A Multinationally Validated Process

    John M. Keller & Katsuaki Suzuki

    A general model for motivational design of instruction is described and reviewed in terms of its application to E-learning contexts. Following a description of what is meant by E-learning... More

    pp. 229-239

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  6. Affect and Learning: An Exploratory Look into the Role of Affect in Learning with AutoTutor

    Scotty D. Craig, Arthur C. Graesser, Jeremiah Sullins & Barry Gholson

    The role that affective states play in learning was investigated from the perspective of a constructivist learning framework. We observed six different affect states (frustration, boredom, flow,... More

    pp. 241-250

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