Distance Education
August 2006 Volume 27, Number 2
Table of Contents
Number of articles: 9
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Distance Education Trends: Integrating New Technologies to Foster Student Interaction and Collaboration
Yoany Beldarrain
Current trends in the field of distance education indicate a shift in pedagogical perspectives and theoretical frameworks, with student interaction at the heart of learner-centered constructivist... More
pp. 139-153
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How Adults Learn from Self-Paced, Technology-Based Corporate Training: New Focus for Learners, New Focus for Designers
Jackie Dobrovolny
"How" do adults learn from self-paced, technology-based corporate training, which they select based on its relevance to their current employment responsibilities? Specifically, "how" do adults use ... More
pp. 155-170
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The Phoenix Rising: Emergent Models of Instructional Design
Sonja Irlbeck, Elena Kays, Deborah Jones & Rod Sims
The blurring of distinctions between online and distance education in many parts of the developed world has led to reflections on the strategies and processes by which we create effective online... More
pp. 171-185
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Using Massively Multiplayer Online Role-Playing Games for Online Learning
Marcus D. Childress & Ray Braswell
This article addresses the use of a massively multiplayer online role-playing game (MMORPG) to foster communication and interaction and to facilitate cooperative learning in an online course. The... More
pp. 187-196
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Adventure Learning: Transformative Hybrid Online Education
Aaron Doering
Adventure learning (AL) is a hybrid distance education approach that provides students with opportunities to explore real-world issues through authentic learning experiences within collaborative... More
pp. 197-215
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New Model, New Strategies: Instructional Design for Building Online Wisdom Communities
Charlotte N. Gunawardena, Ludmila Ortegano-Layne, Kayleigh Carabajal, Casey Frechette, Ken Lindemann & Barbara Jennings
We discuss the development of an instructional design model, WisCom (Wisdom Communities), based on socio-constructivist and sociocultural learning philosophies and distance education principles for... More
pp. 217-232
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Authentic Tasks Online: A Synergy among Learner, Task, and Technology
Jan Herrington, Thomas C. Reeves & Ron Oliver
Fostering synergies amongst "learner," "task," and "technology" to create innovative and immersive distance learning environments runs counter to the widespread practice of incorporating... More
pp. 233-247
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Introducing the R2D2 Model: Online Learning for the Diverse Learners of This World
Curtis J. Bonk & Ke Zhang
The R2D2 method--read, reflect, display, and do--is a new model for designing and delivering distance education, and in particular, online learning. Such a model is especially important to address ... More
pp. 249-264
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It's a New World: Multiculturalism in a Virtual Environment
Karen L. Rasmussen, Joyce Coleman Nichols & Fernaundra Ferguson
The notion of multiculturalism is vital in our global society. The emergence of efficient and effective distance learning technologies has permitted the integration of innovative techniques in the ... More
pp. 265-278