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Journal of Educational Psychology

November 2012 Volume 104, Number 4

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Table of Contents

Number of articles: 1

  1. Paper-Based Aids for Learning with a Computer-Based Game

    Logan Fiorella & Richard E. Mayer

    The purpose of this study was to test the instructional value of adding paper-based metacognitive prompting features to a gamelike environment for learning about electrical circuits, called the... More

    pp. 1074-1082

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