Journal of Educational Psychology
November 2012 Volume 104, Number 4
Table of Contents
Number of articles: 1
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Paper-Based Aids for Learning with a Computer-Based Game
Logan Fiorella & Richard E. Mayer
The purpose of this study was to test the instructional value of adding paper-based metacognitive prompting features to a gamelike environment for learning about electrical circuits, called the... More
pp. 1074-1082