The Use of Learning Object Patterns and Metadata Vocabularies to Design Reusable and Adaptable Learning Resources.
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Authors
![](https://editlib-media.s3.amazonaws.com/sources/sources/EDMEDIA_2018Jul10_1.png)
EdMedia + Innovate Learning, June 2006 in Orlando, FL USA ISBN 978-1-880094-60-0
Abstract
This paper discusses the requirements for the creation of reusable, accessible and adaptable learning objects, taking into consideration the newly emerging IMS and Dublin Core adaptability and accessibility standards and the proposed profiles of needs and preferences (PNP). The paper suggests an approach for designers of learning objects and learning patterns to respond to the new challenges of these standards which are set to have a profound impact on the way we view the creation of digital content as well as the way it is presented. The paper looks first at the requirements for the design of reusable learning objects based on learning patterns. Subsequently the paper examines the adaptability of digital objects based on user profiles. The concluding sections draw these strands together and discuss a new hybrid approach and its limitations.
Citation
Gkatzidou, S., Pearson, E., Green, S. & Jones, R. (2006). The Use of Learning Object Patterns and Metadata Vocabularies to Design Reusable and Adaptable Learning Resources. In E. Pearson & P. Bohman (Eds.), Proceedings of ED-MEDIA 2006--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 2928-2933). Orlando, FL USA: Association for the Advancement of Computing in Education (AACE). Retrieved August 13, 2024 from https://www.learntechlib.org/p/23424.
© 2006 AACE