elearning design for dissertation work
Compiled by Precious Goodson, Goodson Consultants LLC, United States
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Building Your eLearning Program on Any Budget: Four Rules for Sustainable Success
Burdick, S. (2011). Building Your eLearning Program on Any Budget: Four Rules for Sustainable Success. In C. Ho & M. Lin (Eds.), Proceedings of E-Learn 2011--World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (pp. 2195-2200). Honolulu, Hawaii, USA: Association for the Advancement of Computing in Education (AACE).
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Blackboard versus Wikis: What Is Your Preference?
Yeh, H.T., Chung, M. & Cheng, Y.C. (2010). Blackboard versus Wikis: What Is Your Preference?. In D. Gibson & B. Dodge (Eds.), Proceedings of SITE 2010--Society for Information Technology & Teacher Education International Conference (pp. 984-986). San Diego, CA, USA: Association for the Advancement of Computing in Education (AACE).
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eLearning: Welcome to the Modern World
Paquette, P. (2015). eLearning: Welcome to the Modern World. In D. Rutledge & D. Slykhuis (Eds.), Proceedings of SITE 2015--Society for Information Technology & Teacher Education International Conference (pp. 3603-3607). Las Vegas, NV, United States: Association for the Advancement of Computing in Education (AACE).
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Systemic View of Online Learning Communities: The connection between Communication, Cooperation and Collaboration
Popkin, K. & Lamb, H. (2014). Systemic View of Online Learning Communities: The connection between Communication, Cooperation and Collaboration. In T. Bastiaens (Ed.), Proceedings of World Conference on E-Learning (pp. 1603-1608). New Orleans, LA, USA: Association for the Advancement of Computing in Education (AACE).
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Distributed Learning: A Flexible Learning and Development Model
Victor, S. & Hart, S. (2016). Distributed Learning: A Flexible Learning and Development Model. In Proceedings of E-Learn: World Conference on E-Learning (pp. 281-290). Washington, DC, United States: Association for the Advancement of Computing in Education (AACE).
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Interaction Equivalency in Self-Paced Online Learning Environments: An Exploration of Learner Preferences
Rhode, J. (2009). Interaction Equivalency in Self-Paced Online Learning Environments: An Exploration of Learner Preferences. The International Review of Research in Open and Distributed Learning, 10(1),. Athabasca University Press.
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Blended/Online Learner Orientations: Recommendations for Design
McGee, P., Valdes, E. & Bullis, D. (2016). Blended/Online Learner Orientations: Recommendations for Design. International Journal on E-Learning, 15(2), 215-241. Waynesville, NC USA: Association for the Advancement of Computing in Education (AACE).
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The match game: Instructional design for every learner
McGee, P., Rauch, U., Carmean, C. & Lomas, C. (2005). The match game: Instructional design for every learner. In G. Richards (Ed.), Proceedings of E-Learn 2005--World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (pp. 1411-1416). Vancouver, Canada: Association for the Advancement of Computing in Education (AACE).