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Video in instruction
Compiled by Kele Anyanwu, Texas A & M International University, United States
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The Impact of Video Length on Learning in a Middle-Level Flipped Science Setting: Implications for Diversity Inclusion
Slemmons, K., Anyanwu, K., Hames, J., Grabski, D., Mlsna, J., Simkins, E. & Cook, P. (2018). The Impact of Video Length on Learning in a Middle-Level Flipped Science Setting: Implications for Diversity Inclusion. Journal of Science Education and Technology, 27(5), 469-479.
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YouTube in the Classroom: Helpful Tips and Student Perceptions
Fleck, B.K.B., Beckman, L.M., Sterns, J.L. & Hussey, H.D. (2014). YouTube in the Classroom: Helpful Tips and Student Perceptions. Journal of Effective Teaching, 14(3), 21-37.
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Flipped Classroom in a High School Health Class
Chen, L.L. (2015). Flipped Classroom in a High School Health Class. In S. Carliner, C. Fulford & N. Ostashewski (Eds.), Proceedings of EdMedia 2015--World Conference on Educational Media and Technology (pp. 1150-1155). Montreal, Quebec, Canada: Association for the Advancement of Computing in Education (AACE).
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Digital Storytelling: An empirical study of the impact of digital storytelling on pre-service teachers’ self-efficacy and dispositions towards educational technology
Heo, M. (2009). Digital Storytelling: An empirical study of the impact of digital storytelling on pre-service teachers’ self-efficacy and dispositions towards educational technology. Journal of Educational Multimedia and Hypermedia, 18(4), 405-428. Waynesville, NC USA: Association for the Advancement of Computing in Education (AACE).
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Mobile Learning: At the Tipping Point
Franklin, T. (2011). Mobile Learning: At the Tipping Point. Turkish Online Journal of Educational Technology, 10(4), 261-275.
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The Design and Effects of Elementary Flipped Classroom Learning Environments
Jeong, M. (2013). The Design and Effects of Elementary Flipped Classroom Learning Environments. In T. Bastiaens & G. Marks (Eds.), Proceedings of E-Learn 2013--World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (pp. 1929-1931). Las Vegas, NV, USA: Association for the Advancement of Computing in Education (AACE).
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Factors Affecting Adoption of Video Games in the Classroom
Kenny, R. & Gunter, G. .
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Enabling a Comprehensive Teaching Strategy: Video Lectures
Brecht, H., Ogilby, S. & Ogilby, S. (2008). Enabling a Comprehensive Teaching Strategy: Video Lectures. Journal of Information Technology Education: Innovations in Practice, 7(1), 71-86. Informing Science Institute.
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Evaluation and Categorization of Educational Videos
Kolås, L., Munkvold, R. & Nordseth, H. (2012). Evaluation and Categorization of Educational Videos. In T. Bastiaens & G. Marks (Eds.), Proceedings of E-Learn 2012--World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 1 (pp. 648-657). Montréal, Quebec, Canada: Association for the Advancement of Computing in Education (AACE).
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Choosing the Right Video Annotation Tool for the Job: A Conceptual Framework
Rich, P. & Tripp, T. (2010). Choosing the Right Video Annotation Tool for the Job: A Conceptual Framework. In D. Gibson & B. Dodge (Eds.), Proceedings of SITE 2010--Society for Information Technology & Teacher Education International Conference (pp. 1171-1178). San Diego, CA, USA: Association for the Advancement of Computing in Education (AACE).