Search results for author:"Ikuko Gyobu"
Total records matched: 5 Search took: 0.089 secs
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Scene-Commentary Device: A Tool for the Immediate Reflection over Observed Episodes
Ikuko Gyobu; Masashi Toda
World Conference on Educational Media and Technology 2008 (Jun 30, 2008) pp. 5635–5639
In this study, we developed a classroom observation tool: Scene-Commentary Device (SCD). SCD has a unique function like “visual Post-it notes” in a computer. SCD support not only observing practices but also sharing episodes in classroom studies...
Topics: Classrooms, Teachers
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Collaboration of Elementary School Curriculum with Project Learning of FUN: Design of Educational Software
Ikuko Gyobu; Masashi Toda; Robert Seberry
World Conference on Educational Media and Technology 2004 (2004) pp. 1785–1790
Future University-HAKODATE (FUN) in Japan has some unique curricula. One of them is Project Learning. Also, in 2002 a new type of educational program, called gIntegrated Learning h (sougougakusyuu in Japanese) started in Japanese primary schools....
Topics: Integration, Elementary Education, Software, Children, Students
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Tool for Collective Analysis of Visual Scenes in Moving Activities
Ikuko Gyobu; Masashi Toda; Tomohiro Uemura; Yuta Kudo
World Conference on Educational Media and Technology 2009 (Jun 22, 2009) pp. 4013–4018
In this study, we designed an observation tool for Collective Analysis of Visual Scenes in moving activities (CAVS). In video-recording educational practices, the observer often notices a “critical scene,” as reflection-in-action, in which the...
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Manabi-no-Kakera: Edutainment Software for Elementary Schoolchildren to Represent Fruits of Collaborative Learning
Masashi Toda; Machiko Nagaseki; Ikuko Gyobu; Robert Seberry
World Conference on Educational Media and Technology 2006 (June 2006) pp. 2644–2649
The purpose of this project was the development of edutainment software for elementary schoolchildren. We named this software "Manabi-no-Kakera (MnK)" in Japanese. "Manabi-no-Kakera (MnK)" means ga piece of learning h. We hoped that each child would ...
Topics: Software
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Design and Construction of Dynamic Picture Book Using Conductive Fabric
Masashi Toda; Akiko Saito; Ikuko Gyobu; Jun-ichi Nakakoji; Junichi Akita; Kunio Iwata
World Conference on Educational Media and Technology 2007 (Jun 25, 2007) pp. 3790–3794
This research designed gDynamic soft picture book h by conductive fabrics. A picture book is designed for children with immature language skill to play easily. Playing in a picture book develops children fs language and communi-cation skill. However ...