SculptureQuest Microworld Prototype
Nada Dabbagh, Jacqueline Austin, George Mason University, United States
EdMedia + Innovate Learning, in Denver, Colorado, USA ISBN 978-1-880094-45-7 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC
This presentation demonstrates the SculptureQuest Microworld Prototype, designed to allow sculpture students to implement rapid prototyping in their production process. The Microworld's purpose is to promote metacognitive learning outcomes and enhance domain-specific skills and knowledge related to the art of sculpture. The Microworld's programmed environment delivers customizable, constructivist strategies that drive the effective use of technology within a classroom context. Teachers and students are encouraged to add, delete, or reprogram features as necessary to adapt the tool to their particular needs.
Dabbagh, N. & Austin, J. (2002). SculptureQuest Microworld Prototype. In P. Barker & S. Rebelsky (Eds.), Proceedings of ED-MEDIA 2002--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 55-56). Denver, Colorado, USA: Association for the Advancement of Computing in Education (AACE).
© 2002 Association for the Advancement of Computing in Education (AACE)