Virtual Tutor: Designing a Teaching Model for a Programmed Guide
Juha Keinanen, Aalto University, Finland ; Mika Laakkonen, University of Lapland, Finland
Global Learn, in Online, Publisher: Association for the Advancement of Computing in Education (AACE)
Abstract: This paper is a study of teaching procedures that would be adequate for a character-driven learning application: more precisely, teaching principles suitable for an interactive electronic tutor. After a preliminary study it was found that behaviorist procedures might be appropriate and they were selected for a closer literary research. Findings indicate that behaviorist set of methods are hands-on and applicable. Anyhow, what is important to realize is that applications that are based on natural languages suffer a major drawback: they must be localized or translated to different languages. In this case, however, the guidance is designed on the basis of universal non-verbal signals deriving from human form. Developers dealing with global distribution should seriously consider this alternative.
Keinanen, J. & Laakkonen, M. (2012). Virtual Tutor: Designing a Teaching Model for a Programmed Guide. In Proceedings of Global Learn 2012: Global Conference on Learning and Technology (pp. 224-228). Online,: Association for the Advancement of Computing in Education (AACE).
© 2012 Association for the Advancement of Computing in Education (AACE)
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