Empathy with Non-Player Characters? An Empirical approach to the Foundations of Human/Non-Human Relationships
Journal of Virtual Worlds Research Volume 10, Number 2, ISSN 1941-8477 Publisher: Journal of Virtual Worlds Research
This study deals with the question in which extent non-player characters (NPCs), in the practice of playing video games, appear as social persons ready for relationships or if they are only treated as mere objects. Due to the fact that for human players the computer game and its virtual inhabitants appear as black boxes, the presented gameplay and its more or less emergent narratives are always in need of interpretation. As a result, different types of play-practice emerge, which in different ways produce more or less empathic relationships towards non-human players.
Harth, J. (2017). Empathy with Non-Player Characters? An Empirical approach to the Foundations of Human/Non-Human Relationships. Journal of Virtual Worlds Research, 10(2),. Retrieved March 25, 2023 from https://www.learntechlib.org/p/183704/.
© 2017 Journal of Virtual Worlds Research
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