Second Life and Classical Music Education: Developing Iconography That Encourages Human Interaction
ARTICLE
David Schwartz, CEO, Music Academy Online, Inc.
Journal of Virtual Worlds Research Volume 2, Number 1, ISSN 1941-8477 Publisher: Journal of Virtual Worlds Research
Abstract
Since January 2007, Music Academy Online , a web-based business dedicated to generating interest in classical music, has been developing a ‘Disney World for Classical Music’ in the virtual world of Second Life®. The virtual world provides a unique opportunity to teach classical music in an interdisciplinary fashion, the ability to reach out to a population that is hesitant to explore classical music, and a way for reaching out to those who have been disenfranchised by traditional educational paths. This has led to the development of iconography in Second Life that exploits the virtual world’s inherent ability to put seemingly disparate information together in a way that encourages questioning and discussion. But above all, this has led to the conclusion that the importance of human interaction and the Socratic method are the key elements in virtual world education.
Citation
Schwartz, D. (2009). Second Life and Classical Music Education: Developing Iconography That Encourages Human Interaction. Journal of Virtual Worlds Research, 2(1),. Retrieved April 16, 2021 from https://www.learntechlib.org/p/177706/.
Keywords
Cited By
View References & Citations Map-
Designing contemporary music courses for the 21st century musician: virtual worlds as a live music performance space
Lisa Jacka & Matthew Hill, Southern Cross University
ASCILITE - Australian Society for Computers in Learning in Tertiary Education Annual Conference 2013 (2013) pp. 412–421
These links are based on references which have been extracted automatically and may have some errors. If you see a mistake, please contact info@learntechlib.org.