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Journal of Information Technology Education: Innovations in Practice

Jan 09, 2017 Volume 16, Number 1

Editors

Lynn Jeffrey; Christopher Cheong

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Table of Contents

Number of articles: 14

  1. An Investigation of the Use of the ‘Flipped Classroom’ Pedagogy in Secondary English Language Classrooms

    Chi Cheung Ruby Yang

    Aim/Purpose : To examine the use of a flipped classroom in the English Language subject in secondary classrooms in Hong Kong. Background: The research questions addressed were: (1) What are... More

    pp. 1-20

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  2. An Investigation of the Use of the ‘Flipped Classroom’ Pedagogy in Secondary English Language Classrooms

    Chi Yang

    Aim/Purpose : To examine the use of a flipped classroom in the English Language subject in secondary classrooms in Hong Kong. Background: The research questions addressed were: (1) What are... More

    pp. 1-20

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  3. Learning by Doing: Twenty Successful Active Learning Exercises for Information Systems Courses

    Alanah Mitchell, Stacie Petter & Al Harris

    Aim/Purpose: This paper provides a review of previously published work related to active learning in information systems (IS) courses. Background: There are a rising number of strategies in higher ... More

    pp. 21-46

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  4. Browser App Approach: Can It Be an Answer to the Challenges in Cross-Platform App Development?

    Minh Huynh & Prashant Ghimire

    Aim/Purpose: As smartphones proliferate, many different platforms begin to emerge. The challenge to developers as well as IS educators and students is how to learn the skills to design and develop ... More

    pp. 47-68

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  5. The Impact of Hands-On Simulation Laboratories on Teaching of Wireless Communications

    Te-Shun Chou & Aaron Vanderbye

    Aim/Purpose: To prepare students with both theoretical knowledge and practical skills in the field of wireless communications. Background: Teaching wireless communications and networking is not an ... More

    pp. 69-90

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  6. Students’ Attention when Using Touchscreens and Pen Tablets in a Mathematics Classroom

    Cheng-Huan Chen, Chiung-Hui Chiu, Chia-Ping Lin & Ying-Chun Chou

    Aim/Purpose: The present study investigated and compared students\u2019 attention in terms of time-on-task and number of distractors between using a touchscreen and a pen tablet in mathematical... More

    pp. 91-106

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  7. Secure E-Examination Systems Compared: Case Studies from Two Countries

    Andrew Fluck, Olawale Adebayo & Shafi'i Abdulhamid

    Aim/Purpose: Electronic examinations have some inherent problems. Students have expressed negative opinions about electronic examinations (e-examinations) due to a fear of, or unfamiliarity with,... More

    pp. 107-125

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  8. Investigating the Use and Design of Immersive Simulation to Improve Self-Efficacy for Aspiring Principals

    Kristen Gilbert

    Aim/Purpose: Improving public schools is a focus of federal legislation in the United States with much of the burden placed on principals. However, preparing principals for this task has proven... More

    pp. 127-169

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  9. The Impact of User Interface on Young Children’s Computational Thinking

    Amanda Sullivan, Marina Bers & Alex Pugnali

    Aim/Purpose: Over the past few years, new approaches to introducing young children to computational thinking have grown in popularity. This paper examines the role that user interfaces have on... More

    pp. 171-193

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  10. Evaluating the Acceptability and Usability of EASEL: A Mobile Application that Supports Guided Reflection for Experiential Learning Activities

    Jerry Schnepp & Christian Rogers

    Aim/Purpose: To examine the early perceptions (acceptability) and usability of EASEL (Education through Application-Supported Experiential Learning), a mobile platform that delivers reflection... More

    pp. 195-214

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  11. A Comparison of Student Academic Performance with Traditional, Online, And Flipped Instructional Approaches in a C# Programming Course

    Jason Sharp & Laurie Sharp

    Aim/Purpose: Compared student academic performance on specific course requirements in a C# programming course across three instructional approaches: traditional, online, and flipped. Background:... More

    pp. 215-231

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  12. MOOC Success Factors: Proposal of an Analysis Framework

    Margarida Marques & Jose Azevedo

    Aim/Purpose: From an idea of lifelong-learning-for-all to a phenomenon affecting higher education, Massive Open Online Courses (MOOCs) can be the next step to a truly universal education. Indeed,... More

    pp. 233-251

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  13. The Influence of Teaching Methods on Learners’ Perception of E-safety

    Vaclav Dobias, Michal \u0160erý & Václav \u0160imandl

    Aim/Purpose: The traditional method of teaching e-safety by lecturing is not very effective. Despite learners often being equipped with the right knowledge, they reject the need to act accordingly.... More

    pp. 253-275

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  14. Teaching Quality Evaluation: Online vs. Manually, Facts and Myths

    Esmael Salman

    Aim/Purpose: This study aimed to examine whether there is a difference between manual feedback and online feedback with regard to feedback quality, respondents’ percentage, reliability and the... More

    pp. 277-290

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