E-Learning
2005 Volume 2, Number 2
Table of Contents
Number of articles: 5
-
The Technical Codes of Online Education
Edward Hamilton & Andrew Feenberg
This article addresses an impasse in debates about online education in university education. One side presents a story of the progressive development of technology as it is applied to the... More
pp. 104-121
-
Games as Exchange: Module 4 of "RE:PLAY"--"Game Design" + "Game Culture"
Amy Scholder & Eric Zimmerman
This article is excerpted, with the permission of the editors and the publishers, from an edited book published by Peter Lang Publishing in conjunction with Eyebeam (www.eyebeam.org), a not-for... More
pp. 122-143
-
"Mindstorms" and "Mindtools" Aren't Happening: Digital Streaming of Students via Socio-Economic Disadvantage
Neil Anderson
This article considers the possibility that school-based uses of new technologies might actually exacerbate the educational disadvantage of already disadvantaged social groups--particularly,... More
pp. 144-152
-
The Impact of Information and Communication Technology on Education: The Missing Discourse between Three Different Paradigms
Aharon Aviram & Deborah Talmi
Using a new methodological tool, the authors analyzed a large number of texts on information and communication technology (ICT) and education, and identified three clusters of views that guide... More
pp. 169-191
-
Bill Cope, Mary Kalantzis and Colin Lankshear. A Contemporary Project: An Interview
Bill Cope, Mary Kalantzis & Colin Lankshear
The first two issues of E-Learning featured monographs by Bill Cope and Mary Kalantzis, which they generously made available for publication. Both of these works, "Designs for Learning" and "Text... More
pp. 192-207