Interactive Technology and Smart Education
2010 Volume 7, Number 4
Table of Contents
Number of articles: 4
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Supporting Distributed Team Working in 3D Virtual Worlds: A Case Study in Second Life
Shailey Minocha & David R. Morse
Purpose: The purpose of this paper is to report on a study into how a three-dimensional (3D) virtual world (Second Life) can facilitate socialisation and team working among students working on a... More
pp. 200-219
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New Technologies in Portugal: Regular Middle and High School
Teresa Florentino, Lucas Sanchez & Luis Joyanes
Purpose: The purpose of this paper is to elaborate upon the relation between information and communication technologies (ICT), particularly web-based resources, and their use, programs and learning... More
pp. 220-229
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Reaching the Hard Places: A Three-Year Evaluation of the Addition of Concise Online E-Clips into an Academic Development Program
Diana Quinn
Purpose: The purpose of this paper is to examine current approaches to teaching used in academic development services and consider the diversity of their learners (academic faculty). Faculty... More
pp. 230-246
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Analysis of Cross-Cultural Online Collaborative Learning with Social Software
Effie Lai-Chong Law & Anh Vu Nguyen-Ngoc
Purpose: The rising popularity of social software poses challenges to the design and evaluation of pedagogically sound cross-cultural online collaborative learning environments (OCLEs). In the... More
pp. 247-263