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International Journal of Distance Education Technologies

2012 Volume 10, Number 4

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Table of Contents

Number of articles: 8

  1. Improving Learning Object Quality: Moodle HEODAR Implementation

    Carlos Munoz, Francisco J. Garcia-Penalvo, Erla Mariela Morales, Miguel Angel Conde & Antonio M. Seoane

    Automation toward efficiency is the aim of most intelligent systems in an educational context in which results calculation automation that allows experts to spend most of their time on important... More

    pp. 1-16

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  2. Integrating an Educational Game in Moodle LMS

    Miroslav Minovic, Milos Milovanovic, Jelena Minovic & Dusan Starcevic

    The authors present a learning platform based on a computer game. Learning games combine two industries: education and entertainment, which is often called "Edutainment." The game is realized as a ... More

    pp. 17-25

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  3. Using Simulation for Enhanced Accounting Learning: A Case Study

    Pedro Sa Silva, Antonio Trigo & Joao Varajao

    The increasing focus of government institutions, such as the Tax Administration or Social Security, e-government has introduced a new paradigm that is the obligation of fulfilling obligations to... More

    pp. 26-43

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  4. Higher Education Scenario from a Cross-Cultural Perspective: eLearning Implications

    Enric Serradell-Lopez, Pablo Lara-Navarra & Cristina Casado-Lumbreras

    Higher education institutions are crucial in the present. Universities play a role that varies with time and evolves with society. Globalization is changing the world and affecting higher education... More

    pp. 44-55

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  5. Adaptive Assessments Using Open Specifications

    Hector Barbosa Leon, Francisco J. Garcia-Penalvo, Maria Jose Rodriguez-Conde, Erla M. Morales & Patricia Ordonez de Pablos

    Evaluation is a key element in formal education processes; it must be constructed in a way that the item questions within help students understand by adapting them to the learning style as well.... More

    pp. 56-71

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  6. Wikis in Collaborative Educational Scenarios: Integrated in LMS or Standalone Wikis?

    Marc Alier Forment, Xavier De Pedro, Maria Jose Casan, Jordi Piguillem & Nikolas Galanis

    This article outlines a set of features that wiki engines require to successfully host collaborative educational scenarios. The authors explore multiple issues that deal with the use wikis with... More

    pp. 72-81

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  7. A System for Governmental Virtual Institutions Based on Ontologies and Interaction Protocols

    Claudia J. Abrao de Araujo & Flavio S. Correa da Silva

    The authors believe that the adoption of virtual worlds is suitable for electronic government applications as it can increase the capillarity of public services, facilitate the access to government... More

    pp. 82-95

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  8. The Effects of Online Interactive Games on High School Students' Achievement and Motivation in History Learning

    Kuan-Cheng Lin, Yu Che Wei & Jason C. Hung

    Many studies demonstrate that Digital Game Based Learning (DGBL) can foster learning effect. The purpose of this study is to survey whether the online game in junior high school students can... More

    pp. 96-105

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