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Science Activities: Classroom Projects and Curriculum Ideas

2013 Volume 50, Number 3

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Table of Contents

Number of articles: 1

  1. Gaming as a Platform for Developing Science Practices

    Todd Campbell, Gayle Dowdle, Brett E. Shelton, Jeffrey Olsen, Max Longhurst & Harrison Beckett

    Gaming, an integral part of many students' lives outside school, can provide an engaging platform for focusing students on important disciplinary core concepts as an entry into developing students'... More

    pp. 90-98

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