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British Journal of Educational Technology

Mar 30, 2015 Volume 46, Number 2

Editors

Carina Girvan; Sara Hennessy; Manolis Mavrikis; Sara Price; Niall Winters

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Table of Contents

Number of articles: 13

  1. A method for teacher inquiry in cross-curricular projects: Lessons from a case study

    Katerina Avramides, Jade Hunter, Martin Oliver & Rosemary Luckin

    Many changes in teaching practices (such as introduction of e-assessment) are initiated by school management, or by a lead teacher, but have direct impact on the learning designs of others. However... More

    pp. 249-264

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  2. Supporting teachers in data-informed educational design

    Susan McKenney & Yishay Mor

    Recent years have seen a growing recognition of the value of positioning teaching as a design science. In this context, we see a great potential in the possible synergy between educational design, ... More

    pp. 265-279

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  3. Forward-oriented designing for learning as a means to achieve educational quality

    Patrizia M.M. Ghislandi & Juliana E. Raffaghelli

    In this paper, we reflect on how Design for Learning can create the basis for a culture of educational quality. We explore the process of Design for Learning within a blended, undergraduate... More

    pp. 280-299

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  4. Analysing content and patterns of interaction for improving the learning design of networked learning environments

    Pablo A. Haya, Oliver Daems, Nils Malzahn, Jorge Castellanos & Heinz Ulrich Hoppe

    Learning Analytics constitutes a key tool for supporting Learning Design and teacher-led inquiry into student learning. In this paper, we demonstrate how a Social Learning Analytics toolkit can... More

    pp. 300-316

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  5. How was the activity? A visualization support for a case of location-based learning design

    Javier Melero, Davinia Hernández‐Leo, Jing Sun, Patricia Santos & Josep Blat

    Over the last few years, the use of mobile technologies has brought the formulation of location-based learning approaches shaping new or enhanced educational activities. Involving teachers in the... More

    pp. 317-329

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  6. Scripting and monitoring meet each other: Aligning learning analytics and learning design to support teachers in orchestrating CSCL situations

    María Jesús Rodríguez‐Triana, Alejandra Martínez‐Monés, Juan I. Asensio‐Pérez & Yannis Dimitriadis

    From the conceptualization to the evaluation of computer-supported collaborative learning (CSCL) scenarios, teachers address multiple tasks, sometimes being overwhelmed on account of the required... More

    pp. 330-343

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  7. Policy intermediaries and the reform of e-Education in South Africa

    Thirusellvan Vandeyar

    Utilising a case study approach and backward mapping principles to policy implementation, this study set out to explore how well district and province's e-learning officials are equipped for the... More

    pp. 344-359

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  8. More than beliefs: Subject areas and teachers' integration of laptops in secondary teaching

    Sarah K. Howard, Amy Chan & Peter Caputi

    The purpose of this paper is to explore the relationship of subject areas to teachers' technology integration. Educational technology research has often identified “culture clashes” to explain... More

    pp. 360-369

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  9. The rhetoric of reform and teachers' use of ICT

    Charalambos Vrasidas

    During the last two decades, the Cyprus Education System has been undergoing systematic reform efforts. Within the spirit of change, efforts have been made to equip all public schools with... More

    pp. 370-380

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  10. Mapping learning and game mechanics for serious games analysis

    Sylvester Arnab, Theodore Lim, Maira B. Carvalho, Francesco Bellotti, Sara Freitas de, Sandy Louchart, Neil Suttie, Riccardo Berta & Alessandro De Gloria

    Although there is a consensus on the instructional potential of Serious Games (SGs), there is still a lack of methodologies and tools not only for design but also to support analysis and assessment... More

    pp. 391-411

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  11. Virtual reality and learning: Where is the pedagogy?

    Chris Fowler

    The aim of this paper was to build upon Dalgarno and Lee's model or framework of learning in three-dimensional (3-D) virtual learning environments (VLEs) and to extend their road map for further... More

    pp. 412-422

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  12. Exploring the redundancy effect in print-based instruction containing representations

    Jennifer Morrison, Ginger S. Watson & Gary R. Morrison

    The purpose of this study was to evaluate the effects of redundancy when learning from realistic science materials. Participants received instruction where redundancy was manipulated between text... More

    pp. 423-436

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  13. The effectiveness of a meaningful learning-based evaluation model for context-aware mobile learning

    Yueh‐Min Huang & Po‐Sheng Chiu

    In recent years, context-aware mobile learning (CAML) has been widely applied to various fields and has become a popular issue in educational research. Despite the tremendous potential of CAML and ... More

    pp. 437-447

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