Is AIBO Real? Understanding Children’s Beliefs About and Behavioral Interactions with Anthropomorphic Toys
Purchase or Subscription required for access
Purchase individual articles and papers
Subscribe for faster access!
Subscribe and receive access to 100,000+ documents, for only $19/month (or $150/year).
Already have access?
Institutional Subscription
You don't appear to be accessing the site through a subscribing institution (your IP address is 34.230.84.106).
If your university, college, or library subscribes to LearnTechLib, you may be able access full text articles through a login page.
You can search for your instition by name or by location.
Authors
JILR Volume 20, Number 4, October 2009 ISSN 1093-023X
Abstract
Interactive toys for children are becoming more popular for both play and educational purposes, yet an understanding of the dependent measures used to study such interactions has not yet been explored. This study takes advantage of the idea that robotic animals exhibit both living and pretend qualities, and are therefore ideal for studying children’s understanding of what it means to be real and how this belief affects behavior. A total of 25 children, ranging from three to eight years old, in 12 play sessions were interviewed about what makes something real. The same children were observed while playing with three different toys with different levels of interactivity. Results found that even though children said the toys were not real, they treated the more interactive toys as if the toys had real and intentional qualities. Potential reasons for such behavior are discussed.
Citation
Francis, A. & Mishra, P. (2009). Is AIBO Real? Understanding Children’s Beliefs About and Behavioral Interactions with Anthropomorphic Toys. Journal of Interactive Learning Research, 20(4), 405-422. Waynesville, NC: Association for the Advancement of Computing in Education (AACE). Retrieved March 19, 2024 from https://www.learntechlib.org/p/29297.
© 2009 AACE