Tags
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From dutiful to enlightened: Developing a next generation course in Digital Citizenship
Whittier, D., Plants, R., Ochoa, M. & Susko, D. (2013). From dutiful to enlightened: Developing a next generation course in Digital Citizenship. In R. McBride & M. Searson (Eds.), Proceedings of SITE 2013--Society for Information Technology & Teacher Education International Conference (pp. 1962-1967). New Orleans, Louisiana, United States: Association for the Advancement of Computing in Education (AACE).
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A Computer Science Educational Program for Establishing an Entry Point into the Computing Community of Practice
Haberman, B. & Yehezkel, C. (2008). A Computer Science Educational Program for Establishing an Entry Point into the Computing Community of Practice. Journal of Information Technology Education: Research, 7(1), 81-100. Informing Science Institute.
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Remotely Operated Vehicles: Underwater Technology in Classrooms
Wright, G. (2014). Remotely Operated Vehicles: Underwater Technology in Classrooms. In M. Searson & M. Ochoa (Eds.), Proceedings of SITE 2014--Society for Information Technology & Teacher Education International Conference (pp. 1957-1960). Jacksonville, Florida, United States: Association for the Advancement of Computing in Education (AACE).
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Mobile app design for teaching and learning: Educators’ experiences in an online graduate course
Hsu, Y.C. & Ching, Y.H. (2013). Mobile app design for teaching and learning: Educators’ experiences in an online graduate course. The International Review of Research in Open and Distributed Learning, 14(4),. Athabasca University Press.
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The Voxel Printer: Steps Toward a Pick-and-Place 3D Printer for Children
Jacobson-Weaver, Z. & Eisenberg, M. (2015). The Voxel Printer: Steps Toward a Pick-and-Place 3D Printer for Children. In S. Carliner, C. Fulford & N. Ostashewski (Eds.), Proceedings of EdMedia 2015--World Conference on Educational Media and Technology (pp. 1429-1434). Montreal, Quebec, Canada: Association for the Advancement of Computing in Education (AACE).
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Computer Game Design Classes: The Students' and Professionals' Perspectives
Swacha, J., Skrzyszewski, A. & Syslo, W.A. (2010). Computer Game Design Classes: The Students' and Professionals' Perspectives. Informatics in Education, 9(2), 249-260.
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Pair Programming in Middle School: What Does It Look Like?
Werner, L. & Denning, J. (2009). Pair Programming in Middle School: What Does It Look Like?. Journal of Research on Technology in Education, 42(1), 29-49.
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Robotics and Programming in Prekindergarten (RAPP): An Innovative Approach to Introducing 4- and 5-Year Olds to Robotics
McLemore, B. & Wehry, S. (2016). Robotics and Programming in Prekindergarten (RAPP): An Innovative Approach to Introducing 4- and 5-Year Olds to Robotics. In Proceedings of Global Learn-Global Conference on Learning and Technology (pp. 169-175). Limerick, Ireland: Association for the Advancement of Computing in Education (AACE).
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Integrating Robotics and Programming as Cognitive-Learning Tools: Meeting Disciplinary Learning Objectives
Eteokleous, N. (2017). Integrating Robotics and Programming as Cognitive-Learning Tools: Meeting Disciplinary Learning Objectives. In P. Resta & S. Smith (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference (pp. 1545-1551). Austin, TX, United States: Association for the Advancement of Computing in Education (AACE).
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Software Quality and Security in Teachers' and Students' Codes When Learning a New Programming Language
Hershkovitz, A. & Boutnaru, S. (2015). Software Quality and Security in Teachers' and Students' Codes When Learning a New Programming Language. Interdisciplinary Journal of E-Learning and Learning Objects, 11(1), 123-147. Informing Science Institute.
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Learning Design to Increase Collaboration in International E-Learning
Czerkawski, B. (2018). Learning Design to Increase Collaboration in International E-Learning. In E. Langran & J. Borup (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference (pp. 607-611). Washington, D.C., United States: Association for the Advancement of Computing in Education (AACE).
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Learning to Teach Computer Science: Professional Development Design and Teacher Outcomes
Mouza, C., Codding, D. & Pollock, L. (2018). Learning to Teach Computer Science: Professional Development Design and Teacher Outcomes. In E. Langran & J. Borup (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference (pp. 1628-1634). Washington, D.C., United States: Association for the Advancement of Computing in Education (AACE).
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Construction of the Multimedia Teaching Platform of Cost Accounting Course Based on EXCEL VBA Program
Zhang, Z. (2018). Construction of the Multimedia Teaching Platform of Cost Accounting Course Based on EXCEL VBA Program. International Journal of Emerging Technologies in Learning (iJET), 13(5), 177-187. Kassel, Germany: International Journal of Emerging Technology in Learning.
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“Alexa, tell me about using a virtual assistant in the classroom”
Dousay, T.A. & Hall, C. (2018). “Alexa, tell me about using a virtual assistant in the classroom”. In T. Bastiaens, J. Van Braak, M. Brown, L. Cantoni, M. Castro, R. Christensen, G. Davidson-Shivers, K. DePryck, M. Ebner, M. Fominykh, C. Fulford, S. Hatzipanagos, G. Knezek, K. Kreijns, G. Marks, E. Sointu, E. Korsgaard Sorensen, J. Viteli, J. Voogt, P. Weber, E. Weippl & O. Zawacki-Richter (Eds.), Proceedings of EdMedia: World Conference on Educational Media and Technology (pp. 1413-1419). Amsterdam, Netherlands: Association for the Advancement of Computing in Education (AACE).
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Makerspaces as sociotechnical system: Introducing Pre-service Librarians to Making
Sanchez, J. (2018). Makerspaces as sociotechnical system: Introducing Pre-service Librarians to Making. In T. Bastiaens, J. Van Braak, M. Brown, L. Cantoni, M. Castro, R. Christensen, G. Davidson-Shivers, K. DePryck, M. Ebner, M. Fominykh, C. Fulford, S. Hatzipanagos, G. Knezek, K. Kreijns, G. Marks, E. Sointu, E. Korsgaard Sorensen, J. Viteli, J. Voogt, P. Weber, E. Weippl & O. Zawacki-Richter (Eds.), Proceedings of EdMedia: World Conference on Educational Media and Technology (pp. 1435-1440). Amsterdam, Netherlands: Association for the Advancement of Computing in Education (AACE).
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Robotics Integration for Learning With Technology
Yuan, J., Kim, C., Hill, R. & Kim, D. (2019). Robotics Integration for Learning With Technology. Contemporary Issues in Technology and Teacher Education, 19(4), 708-735. Waynesville, NC USA: Society for Information Technology & Teacher Education.
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Digital Tools for English Language Learners in a Next Generation Science Standards Classroom
Paul, V. (2018). Digital Tools for English Language Learners in a Next Generation Science Standards Classroom. In Proceedings of E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (pp. 439-443). Las Vegas, NV, United States: Association for the Advancement of Computing in Education (AACE).
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Adapting the TPACK Framework for Online Teaching Within Higher Education
Ouyang, F. & Scharber, C. (2018). Adapting the TPACK Framework for Online Teaching Within Higher Education. International Journal of Online Pedagogy and Course Design, 8(1), 42-59. IGI Global.
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Conceptual Model of Generic Learning Design to Teach Cultural Artifacts in Computing Education: An Analysis Based on Akan Culture in Ghana
Suhonen, J. & Anohah, E. (2018). Conceptual Model of Generic Learning Design to Teach Cultural Artifacts in Computing Education: An Analysis Based on Akan Culture in Ghana. International Journal of Online Pedagogy and Course Design, 8(4), 50-64. IGI Global.
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Helping doctoral students crack the publication code: An evaluation and content analysis of the Australasian Journal of Educational Technology
Bond, M. (2018). Helping doctoral students crack the publication code: An evaluation and content analysis of the Australasian Journal of Educational Technology. Australasian Journal of Educational Technology, 34(5),. Australasian Society for Computers in Learning in Tertiary Education.