Tags
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Effects of modern educational game play on attitudes towards mathematics, mathematics self-efficacy, and mathematics achievement
Ritzhaupt, A., Higgins, H. & Allred, B. (2011). Effects of modern educational game play on attitudes towards mathematics, mathematics self-efficacy, and mathematics achievement. Journal of Interactive Learning Research, 22(2), 277-297. Waynesville, NC: Association for the Advancement of Computing in Education (AACE).
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Factors Affecting Adoption of Video Games in the Classroom
Kenny, R. & Gunter, G. .
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Power and Flow Experience in Time-Intensive Business Simulation Game
Kiili, K. & Lainema, T. (2010). Power and Flow Experience in Time-Intensive Business Simulation Game. Journal of Educational Multimedia and Hypermedia, 19(1), 39-57. Waynesville, NC USA: Association for the Advancement of Computing in Education (AACE).
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Innovations in Education and Entertainment Settings: A Quest for Convergence
Fanning, E. (2011). Innovations in Education and Entertainment Settings: A Quest for Convergence. International Journal on E-Learning, 10(2), 127-144. Waynesville, NC USA: Association for the Advancement of Computing in Education (AACE).
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Game Design Through Mentoring and Collaboration
Clark, K. & Sheridan, K. (2010). Game Design Through Mentoring and Collaboration. Journal of Educational Multimedia and Hypermedia, 19(2), 125-145. Waynesville, NC USA: Association for the Advancement of Computing in Education (AACE).
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Teacher Experiences on the Integration of Modern Educational Games in the Middle School Mathematics Classroom
Ritzhaupt, A., Higgins, H. & Allred, B. (2010). Teacher Experiences on the Integration of Modern Educational Games in the Middle School Mathematics Classroom. Journal of Computers in Mathematics and Science Teaching, 29(2), 189-216. Waynesville, NC USA: Association for the Advancement of Computing in Education (AACE).
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Performance Assessment of 21st Century Teaching and Learning: Insights into the Future
Gibson, D., Knezek, G., Mergendoller, J., Garcia, P., Redmond, P., Spector, J.M. & Tillman, D. (2011). Performance Assessment of 21st Century Teaching and Learning: Insights into the Future. In M. Koehler & P. Mishra (Eds.), Proceedings of SITE 2011--Society for Information Technology & Teacher Education International Conference (pp. 1839-1843). Nashville, Tennessee, USA: Association for the Advancement of Computing in Education (AACE).
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Educator Development Through Games and Sims
Ferry, B., Kervin, L., Gibson, D., Christensen, R. & Cheong, D.U. (2009). Educator Development Through Games and Sims. In I. Gibson, R. Weber, K. McFerrin, R. Carlsen & D. Willis (Eds.), Proceedings of SITE 2009--Society for Information Technology & Teacher Education International Conference (pp. 1436-1438). Charleston, SC, USA: Association for the Advancement of Computing in Education (AACE).
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Games and Simulations: Global Perspectives
Searson, M., Gibson, D., Baek, Y.K., Field, W. & Yoon, K. (2008). Games and Simulations: Global Perspectives. In K. McFerrin, R. Weber, R. Carlsen & D. Willis (Eds.), Proceedings of SITE 2008--Society for Information Technology & Teacher Education International Conference (pp. 1805-1807). Las Vegas, Nevada, USA: Association for the Advancement of Computing in Education (AACE).
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Creating Video Games and Simulations for Science and Mathematics: Perspectives from ITEST Projects, Part 1
Bean, S., Talaiver, M., Gibson, D., Minogue, J., Tagliarini, G. & Michaelson, K. (2008). Creating Video Games and Simulations for Science and Mathematics: Perspectives from ITEST Projects, Part 1. In K. McFerrin, R. Weber, R. Carlsen & D. Willis (Eds.), Proceedings of SITE 2008--Society for Information Technology & Teacher Education International Conference (pp. 1620-1622). Las Vegas, Nevada, USA: Association for the Advancement of Computing in Education (AACE).
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simSchool - Today's Preservice Students Prepare for Tomorrow's Classrooms
Zibit, M., Gibson, D. & Halverson, B. (2006). simSchool - Today's Preservice Students Prepare for Tomorrow's Classrooms. In C. Crawford, R. Carlsen, K. McFerrin, J. Price, R. Weber & D. Willis (Eds.), Proceedings of SITE 2006--Society for Information Technology & Teacher Education International Conference (pp. 3130-3136). Orlando, Florida, USA: Association for the Advancement of Computing in Education (AACE).
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Games and Simulations as Tools for Educational Reform
McLaughlin, R. & Searson, M. (2005). Games and Simulations as Tools for Educational Reform. In C. Crawford, R. Carlsen, I. Gibson, K. McFerrin, J. Price, R. Weber & D. Willis (Eds.), Proceedings of SITE 2005--Society for Information Technology & Teacher Education International Conference (pp. 2011-2012). Phoenix, AZ, USA: Association for the Advancement of Computing in Education (AACE).
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Network-Based Assessment in Education: A symposium on emerging technologies and methods
Gibson, D. (2003). Network-Based Assessment in Education: A symposium on emerging technologies and methods. In C. Crawford, N. Davis, J. Price, R. Weber & D. Willis (Eds.), Proceedings of SITE 2003--Society for Information Technology & Teacher Education International Conference (pp. 72-75). Albuquerque, New Mexico, USA: Association for the Advancement of Computing in Education (AACE).
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Elements of Network-Based Assessment
Gibson, D. (2003). Elements of Network-Based Assessment. In C. Crawford, N. Davis, J. Price, R. Weber & D. Willis (Eds.), Proceedings of SITE 2003--Society for Information Technology & Teacher Education International Conference (pp. 65-71). Albuquerque, New Mexico, USA: Association for the Advancement of Computing in Education (AACE).
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Learning Through Exploration of an Online School: Characteristics of Preservice Teachers' Searches
Riedel, E. & Gibson, D. (2004). Learning Through Exploration of an Online School: Characteristics of Preservice Teachers' Searches. In R. Ferdig, C. Crawford, R. Carlsen, N. Davis, J. Price, R. Weber & D. Willis (Eds.), Proceedings of SITE 2004--Society for Information Technology & Teacher Education International Conference (pp. 1015-1018). Atlanta, GA, USA: Association for the Advancement of Computing in Education (AACE).
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Simulation as a Framework for Preservice Assessment
Gibson, D. & Halverson, B. (2004). Simulation as a Framework for Preservice Assessment. In R. Ferdig, C. Crawford, R. Carlsen, N. Davis, J. Price, R. Weber & D. Willis (Eds.), Proceedings of SITE 2004--Society for Information Technology & Teacher Education International Conference (pp. 3322-3325). Atlanta, GA, USA: Association for the Advancement of Computing in Education (AACE).
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Preservice Science Teachers' Prior Gameplay Experience and their Perceptions of Digital Game-Supported Learning
Hsu, T.Y. & Chiou, G.F. (2011). Preservice Science Teachers' Prior Gameplay Experience and their Perceptions of Digital Game-Supported Learning. In T. Bastiaens & M. Ebner (Eds.), Proceedings of ED-MEDIA 2011--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 3331-3339). Lisbon, Portugal: Association for the Advancement of Computing in Education (AACE).
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Preservice Teachers' Awareness of Digital Game-Supported Learning
Hsu, T.Y. & Chiou, G.F. (2011). Preservice Teachers' Awareness of Digital Game-Supported Learning. In M. Koehler & P. Mishra (Eds.), Proceedings of SITE 2011--Society for Information Technology & Teacher Education International Conference (pp. 2135-2141). Nashville, Tennessee, USA: Association for the Advancement of Computing in Education (AACE).
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Mr. Vetro: Assessing a Collective Simulation Framework
Repenning, A., Ioannidou, A., Luhn, L., Daetwyler, C. & Repenning, N. (2010). Mr. Vetro: Assessing a Collective Simulation Framework. Journal of Interactive Learning Research, 21(4), 515-537. Waynesville, NC: Association for the Advancement of Computing in Education (AACE).
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openFred - An Open Source Digital Factory for Education and Research
Hemmer, H., Kühn, W. & Meiser, S. (2010). openFred - An Open Source Digital Factory for Education and Research. In J. Sanchez & K. Zhang (Eds.), Proceedings of E-Learn 2010--World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (pp. 2527-2532). Orlando, Florida, USA: Association for the Advancement of Computing in Education (AACE).