Search results for author:"Matthew Koehler"
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Design Principles for Creating and Maintaining Immersive Experiences in Educational Games
Brian Arnold; Matthew Koehler; Spencer Greenhalgh
Society for Information Technology & Teacher Education International Conference 2016 (Mar 21, 2016) pp. 502–508
To maximize the learning possible from educational games, designers need to find better ways interest, engage, and immerse players. In this paper, we draw upon our experience and upon the rich traditions and research from film, storytelling and...
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Potential Applications of Sentiment Analysis in Educational Research and Practice – Is SITE the Friendliest Conference?
Matthew Koehler; Spencer Greenhalgh; Andrea Zellner
Society for Information Technology & Teacher Education International Conference 2015 (Mar 02, 2015) pp. 1348–1354
Despite the widespread use of sentiment analysis by many disciplines, it has been a largely underused tool in educational contexts. The purpose of this paper is to explore some potential uses for sentiment analysis in educational settings and to...
Topics: Educational Technology, Technology Leadership, Technological, Pedagogical Content Knowledge (TPACK)
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A performance assessment of teachers’ TPACK using artifacts from digital portfolios
Joshua Rosenberg; Spencer Greenhalgh; Matthew Koehler
Society for Information Technology & Teacher Education International Conference 2015 (Mar 02, 2015) pp. 3390–3397
Researchers have employed many different methods of measuring teachers’ Technological Pedagogical Content Knowledge (TPACK). Existing measures of TPACK have typically focused on teachers’ self-report of their understanding, and relatively few...
Topics: Technological, Pedagogical Content Knowledge (TPACK), Portfolios, Assessment
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Examining Teachers’ Technology Use Through Digital Portfolios
Sarah Keenan; Joshua Rosenberg; Spencer Greenhalgh; Matthew Koehler
Society for Information Technology & Teacher Education International Conference 2016 (Mar 21, 2016) pp. 1084–1091
Digital portfolios designed by educators have the potential to serve as assertions of technology knowledge (TK). This study describes and begins to evaluate a proposed method for assessing educators’ asserted TK through the platforms and artifacts...
Topics: Research & Evaluation
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State Educational Twitter Hashtags: An Introduction and Research Agenda
Joshua Rosenberg; Matthew Koehler; Mete Akcaoglu; Spencer Greenhalgh; Erica Hamilton
Society for Information Technology & Teacher Education International Conference 2016 (Mar 21, 2016) pp. 355–360
Affinity spaces refer to digital and geographical spaces in which learning can happen, and some of the largest affinity spaces dedicated to education are those that currently exist on Twitter. These spaces are public, largely unmoderated, and...
Topics: Distance/Flexible Education
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What the Tech is Going on with Teachers? Digital Teaching Portfolios? Using the TPACK Framework to Analyze Teachers? Technological Understanding
Matthew Koehler; Spencer Greenhalgh; Joshua Rosenberg; Sarah Keenan
Journal of Technology and Teacher Education Vol. 25, No. 1 (January 2017) pp. 31–59
Despite the growing popularity of digital teaching portfolios, research has remained focused on outcomes associated with making digital teaching portfolios instead of examining the ways in which they can effectively assess what teachers know,...
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A Tale of Two Twitters: Synchronous and Asynchronous Use of the Same Hashtag
Joshua Rosenberg; Mete Akcaoglu; K. Bret Staudt Willet; Spencer Greenhalgh; Matthew Koehler
Society for Information Technology & Teacher Education International Conference 2017 (Mar 05, 2017) pp. 283–286
Communication in online settings can occur at the same time (synchronously) or at different times (asynchronously). A new form of online learning in which teachers communicate both at the same time and at different times is through social media...
Topics: Distance/Flexible Education
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Back to the Gaming Board: Understanding Games and Education through Board Game Reviews
Bret Staudt Willet; Sukanya Moudgalya; Liz Boltz; Spencer Greenhalgh; Matthew Koehler
Society for Information Technology & Teacher Education International Conference 2018 (Mar 26, 2018) pp. 495–503
Recent academic research into the use of games for educational purposes has focused almost exclusively on video games. In this study, we explore player perceptions of board games with regards to education. We started with a large dataset of 7,806...
Topics: Games & Simulations