Search results for author:"Gregor E Kennedy"
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Defining the Dimensions of a Formative Evaluation Program: A Multi-Method, Multi-Perspective Approach to the Evaluation of Multimedia.
EdMedia + Innovate Learning 1999 (1999) pp. 604–609
This paper details the dimensions of a formative evaluation program developed to refine and improve computer aided learning (CAL) modules in the Faculty of Medicine, Dentistry and Health Sciences at the University of Melbourne. Evaluation criteria ...
Computers & Education Vol. 49, No. 3 (November 2007) pp. 840–855
Developers of educational multimedia programs have expectations about the way in which they will be used. These expectations can be broadly categorised as either functional (primarily related to the interface) or educational (related to learning...
World Conference on Educational Media and Technology 2000 (2000) pp. 508–513
In the medical and health sciences, a well described problem for students is the linking of discipline-based knowledge with clinical practice. The CD-Rom, An@tomedia has been developed to support a problem-based learning curriculum in ...
ASCILITE - Australian Society for Computers in Learning in Tertiary Education Annual Conference 2011 (2011) pp. 314–315
The focus of the symposium will be a critical exploration and examination of the notion of ‘authentic’ learning, leading to a discussion of implications and consequences for the design of online learning resources and environments. The symposium...
Critiquing constructivist theory: (Mis)aligned (mis)application of constructivism in online learning environments
ASCILITE - Australian Society for Computers in Learning in Tertiary Education Annual Conference 2010 (2010) pp. 266–268
The focus of the symposium will be a critical exploration and examination of the nature of constructivist theories of learning and their consequences for the design of onlin e learning resources and environments. Further detail about the theoretical ...
Blended synchronous learning: Patterns and principles for simultaneously engaging co-located and distributed learners
ASCILITE - Australian Society for Computers in Learning in Tertiary Education Annual Conference 2013 (2013) pp. 92–102
This paper presents seven blended synchronous learning designs and articulates principles for implementation as espoused by the teachers who enacted them. Blended synchronous learning approaches use media-rich synchronous technologies to enable...
ASCILITE - Australian Society for Computers in Learning in Tertiary Education Annual Conference 2011 (2011) pp. 150–155
Twenty-first century university students find it increasingly difficult to commit to regular face-to- face classes, yet real-time interaction and collaboration are often essential to achieving successful learning outcomes. This paper outlines the...
Use of media-rich real-time collaboration tools for learning and teaching in Australian and New Zealand universities
ASCILITE - Australian Society for Computers in Learning in Tertiary Education Annual Conference 2012 (November 2012)
World Conference on Educational Media and Technology 2003 (2003) pp. 1431–1438
This paper describes the development of a computer-facilitated learning package that integrates the various stages of A Woman's Reproductive Life Cycle integrating reproductive and endocrine physiology. The authentic learning design of the package...
Patterns and Principles for Blended Synchronous Learning: Engaging Remote and Face-to-Face Learners in Rich-Media Real-Time Collaborative Activities
Australasian Journal of Educational Technology Vol. 30, No. 3 (2014) pp. 261–272
Blended synchronous learning involves using rich-media technologies to enable remote and face-to-face students to jointly participate in the same live classes. This article presents blended synchronous learning designs from seven case studies that...
Design and implementation factors in blended synchronous learning environments: Outcomes from a cross-case analysis
Computers & Education Vol. 86, No. 1 (August 2015) pp. 1–17
Increasingly, universities are using technology to provide students with more flexible modes of participation. This article presents a cross-case analysis of blended synchronous learning environments—contexts where remote students participated in...