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Mobile Apps for 21st Century Skills: A Quantitative Analysis of Educational Mobile Apps on Graphite.org
EdMedia: World Conference on Educational Media and Technology Volume 2016, Number 1 EdMedia 2016--World Conference on Educational Media and Technology
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Cyber-CYP: A Student Self-Directed Interactive Animation Tool for Learning Cytochrome P450
EdMedia: World Conference on Educational Media and Technology Volume 2016, Number 1 EdMedia 2016--World Conference on Educational Media and Technology
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Adoption and Integration of Online Learning Environments in Higher Education Institutions: Two Cases from Turkey
EdMedia: World Conference on Educational Media and Technology Volume 2016, Number 1 EdMedia 2016--World Conference on Educational Media and Technology
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Comparing Flipped, Active, and Lecture-Based Teaching Approaches in Higher Education
EdMedia: World Conference on Educational Media and Technology Volume 2016, Number 1 EdMedia 2016--World Conference on Educational Media and Technology
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Standards and Tools for Designing and Developing Interactive Documentaries that Bring About Social Involvement and Change
EdMedia: World Conference on Educational Media and Technology Volume 2016, Number 1 EdMedia 2016--World Conference on Educational Media and Technology
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“I fired the chef!” Simulation gameplay for enhancing food service management skills
EdMedia: World Conference on Educational Media and Technology Volume 2016, Number 1 EdMedia 2016--World Conference on Educational Media and Technology
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Exploring creativity, innovation, and value during a library event: Extending feedback and assessment to interactive places and spaces
EdMedia: World Conference on Educational Media and Technology Volume 2016, Number 1 EdMedia 2016--World Conference on Educational Media and Technology
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The Impact of a Technology Based Mobile Hands-on Pedagogy on Student Learning, Course Design and Faculty Perceptions of Use in STEM Education
EdMedia: World Conference on Educational Media and Technology Volume 2016, Number 1 EdMedia 2016--World Conference on Educational Media and Technology
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Learning Effectiveness of Adaptive Learning in Real World Context
EdMedia: World Conference on Educational Media and Technology Volume 2016, Number 1 EdMedia 2016--World Conference on Educational Media and Technology
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Literacy-Centric Technology Tools and Social Creativity
EdMedia: World Conference on Educational Media and Technology Volume 2016, Number 1 EdMedia 2016--World Conference on Educational Media and Technology
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