The Viability and Value of Student- and Teacher-Created Augmented Reality Experiences
PROCEEDINGS
Patrick O'Shea, Appalachian State University, United States ; Daniel Curry-Corcoran, Newport News Public Schools, United States
EdMedia + Innovate Learning, in Denver, Colorado, USA ISBN 978-1-880094-95-2 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC
Abstract
This presentation will explore the practical applications of Augmented Reality educational experiences in the upper-elementary level, with particular focus on the feasability of teachers and students developing the narrative architecture and multimedia content that makes up the gameplay experience.
Citation
O'Shea, P. & Curry-Corcoran, D. (2012). The Viability and Value of Student- and Teacher-Created Augmented Reality Experiences. In T. Amiel & B. Wilson (Eds.), Proceedings of EdMedia 2012--World Conference on Educational Media and Technology (pp. 2297-2320). Denver, Colorado, USA: Association for the Advancement of Computing in Education (AACE). Retrieved March 19, 2024 from https://www.learntechlib.org/primary/p/41076/.
© 2012 Association for the Advancement of Computing in Education (AACE)