Role-play Simulation as Alternative to Work Experience Placement
Roni Linser, Fablusi P/L, Australia ; Tahmina Rashid, University of Canberra, Australia
E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education, in Honolulu, Hawaii, USA ISBN 978-1-880094-90-7 Publisher: Association for the Advancement of Computing in Education (AACE), San Diego, CA
This paper reports on a pilot role-play simulation game at the University of Canberra in Australia. The simulation "Pakistan: Democracy, Development and Human Rights" is intended to give students a choice between work experience placement and playing a role in a simulation. The simulation took place over a whole semester in 2010 and was intended to give students an option to do their work experience in a virtual environment rather than at a work place. Most role playing simulation games that serve educational needs are usually part of a course that is either taught fully online or as a hybrid – part online part face-to- face. At the University of Canberra we have, we believe as a world first, replaced a full work experience course with an online role play simulation. The paper discusses the problem faced by students in finding work experience placement, outlines the design of the simulation, how the design fulfills the objectives of the course, the issues that we encountered during the pilot and the result of the pilot from the student's perspective and the course coordinator.
Linser, R. & Rashid, T. (2011). Role-play Simulation as Alternative to Work Experience Placement. In C. Ho & M. Lin (Eds.), Proceedings of E-Learn 2011--World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (pp. 1423-1432). Honolulu, Hawaii, USA: Association for the Advancement of Computing in Education (AACE).
© 2011 Association for the Advancement of Computing in Education (AACE)
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