
Designing Animation and Interactivity to Attract Young Players
PROCEEDINGS
Jon Chao Hong, National Taiwan Normal University, Taiwan
EdMedia + Innovate Learning, in Honolulu, HI, USA ISBN 978-1-880094-73-0 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC
Abstract
From a cognitive standpoint, interactive flash player media are designed to make learning more appealing and engaging for students to immerse themselves in a learning environment enhancing student motivation and learning effects. Twenty educational games using interactive flash player media were developed and deployed in several kindergartens to study the effects of interactive flash player media in learning. The research is a quantitative study focuses on the measurements of student interest in learning while using interactive flash player media. This device was brand-new to the pupils of Taipei kindergartens. Comparing initial game-playing to practiced game-playing, interests of players were measured. Components of the game that require identification and active recall skills were more attractive than those involving recognition; and interactive components with rich-information content were also more appealing. The two courses with a competitive racing game were the most appealing.
Citation
Hong, J.C. (2009). Designing Animation and Interactivity to Attract Young Players. In G. Siemens & C. Fulford (Eds.), Proceedings of ED-MEDIA 2009--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 3619-3640). Honolulu, HI, USA: Association for the Advancement of Computing in Education (AACE). Retrieved March 9, 2021 from https://www.learntechlib.org/primary/p/32005/.
© 2009 Association for the Advancement of Computing in Education (AACE)
Keywords
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Evidence for the Use of Embodied Animations in Chinese Character Learning
Ming-Tsan Lu, Gregory Hallman & John Black, Teachers College, Columbia University, United States
EdMedia + Innovate Learning 2010 (Jun 29, 2010) pp. 3753–3762
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Future Trends in Chinese Character Teaching: Use of Embodiment and Technologies in Classrooms
Ming-Tsan Lu, Chi-Ying Wu, Cameron Fadjo & John Black, Teachers College, Columbia University, United States
Society for Information Technology & Teacher Education International Conference 2010 (Mar 29, 2010) pp. 2485–2492
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