Most Popular Articles for September 2018

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NMC Horizon Report: 2016 Higher Education Edition 966
The Roles of Artificial Intelligence in Education: Current Progress and Future Prospects 841
What is Technological Pedagogical Content Knowledge (TPACK)? 757
Blended Learning Environments: Definitions and Directions 703
The World is Open: How Web Technology Is Revolutionizing Education 678
Integrating Technology into the Classroom: Eight Keys to Success 617
NMC Horizon Report: 2017 Higher Education Edition 587
Osmosis and Diffusion 573
Digital Literacy: A Conceptual Framework for Survival Skills in the Digital era 548
Big Data Emerging Technology: Insights into Innovative Environment for Online Learning Resources 544
Thinking Technology: Toward a Constructivist Design Model 488
Characteristics of Adult Learners With Implications for Online Learning Design 377
New technologies for teaching and learning: Challenges for higher learning institutions in... 362
A Review of Benefits and Limitations of Online Learning in the Context of the Student, the... 328
Comparative Analysis of Learner Satisfaction and Learning Outcomes in Online and Face-to-Face... 287
Classroom Management and Discipline: The Polytechnic University of the Philippines Laboratory... 285
The International Handbook of Information Technology in Primary and Secondary Education: Part 2 276
Use of Educational Technology in Promoting Distance Education 269
Teachers’ Views on Factors Affecting Effective Integration of Information Technology in the... 259
An Introduction to Current Trends and Benefits of Mobile Wireless Technology Use in Higher Education 249
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NMC Horizon Report: 2016 Higher Education Edition 729
NMC Horizon Report: 2017 Higher Education Edition 436
What is Technological Pedagogical Content Knowledge (TPACK)? 426
Effectiveness of AutoCAD 3D Software as a Learning Support Tool 345
Big Data Emerging Technology: Insights into Innovative Environment for Online Learning Resources 338
New technologies for teaching and learning: Challenges for higher learning institutions in... 310
Characteristics of Adult Learners With Implications for Online Learning Design 283
Problems of policy formulation and implementation: The case of ICT use in rural women’s... 259
Digital Literacy: A Conceptual Framework for Survival Skills in the Digital era 230
Learning, Creating, and Using Knowledge: Concept maps as facilitative tools in schools and... 210
The SAMR Model as a Framework for Evaluating mLearning 171
Integrating Technology into the Classroom: Eight Keys to Success 167
Changing the Game: What Happens when Video Games Enter the Classroom? 151
The Delphi Method for Graduate Research 147
Models for Sustainable Open Educational Resources 141
Impact of Instructional Materials in Teaching and Learning of Biology in Senior Secondary Schools... 135
Information and communication technologies to raise quality of teaching and learning in higher... 123
What Can You Learn from a Cell Phone? Almost Anything! 115
The role of ICTs in higher education in South Africa: one strategy for addressing teaching and... 109
Effects of Online Games on Student Performance in Undergraduate Physics 109
Most Emailed Articles
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Strengthening IT Curriculum by Improving Problem Solving Skills with Programming 106
Enhancing the Preservice Teacher Experience Through Technology Implementation 10
Something for Everyone? An Evaluation of the Use of Audio-Visual Resources in Geographical... 6
A study of African American males and their response to online learning 4
A Comparison of Traditional and World Wide Web Methodologies, Computer Anxiety, and Higher Order ... 4
The Journey of Four Art Educators: Investigating the Educational Potential of Podcasts 4
Using a social networking site for experiential learning: Appropriating, lurking, modeling and... 4
Curricula Development in Library Science: A Nation-Wide Core Curriculum? 4
Society, Culture, and Technology Ten Lessons for Educators, Developers, and Digital Scientists 4
Professors’ Mix of Open and Sharing Practices 3
Access to Equal Opportunities: Building of a Virtual Classroom within Two 'Conventional' Schools 3
Defining the Context of Early Computer Learning for African American Males in Urban Elementary... 3
Development of an Education Model to Enhance Mathematics and Science Learning through Creation... 3
Future Directions of Blended Learning in Higher Education and Workplace Learning Settings 2
Designing Multimedia Case-Based Instruction Accommodating Students’ Diverse Learning Styles 2
Knight Elimar’s Last Joust: A virtual environment game for promoting literacy across the curriculum 2
Impact of Online e-Learning Modules Supported by Cooperative Learning Activities on Qatar... 2
Using the Personal Competence Manager as a Complementary Approach to IMS Learning Design Authoring 2
The Computer Aversion, Attitudes, and Familiarity Index (CAAFI): A Measure for the Study of... 2
Outcomes of a Technology-Based Social Norms Intervention to Deter Alcohol Use in Freshman... 2