
Algorithm Visualization using QuickTime Movies
PROCEEDINGS
Jay Anderson, Franklin and Marshall College, United States
EdMedia + Innovate Learning, in Norfolk, VA USA ISBN 978-1-880094-42-6 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC
Abstract
The steady evolution in algorithm visualization increasingly favors student interaction with the visualization over the instructor's display of the visualization. Consequently, ease of delivery, support for multiple platforms, ease of use, interactivity, and protection of the source are important qualities of an algorithm visualization. Java applets and QuickTime movies represent two ways of delivering algorithm visualizations to students via the internet which have some or all of these qualities. Visualizations of algorithms from computational geometry will be presented as illustrations of these techniques.
Citation
Anderson, J. (2001). Algorithm Visualization using QuickTime Movies. In C. Montgomerie & J. Viteli (Eds.), Proceedings of ED-MEDIA 2001--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 51-52). Norfolk, VA USA: Association for the Advancement of Computing in Education (AACE). Retrieved November 29, 2023 from https://www.learntechlib.org/primary/p/8326/.
© 2001 Association for the Advancement of Computing in Education (AACE)
Keywords
References
View References & Citations Map- Brown, MarcH. (1988). Algorithm Animation. Cambridge, Mass.: MIT Press.
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