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One-Dimensional Collision Carts Computer Model and Its Design Ideas for Productive Experiential Learning
ARTICLE

Physics Education Volume 47, Number 3, ISSN 0031-9120

Abstract

We develop an Easy Java Simulation (EJS) model for students to experience the physics of idealized one-dimensional collision carts. The physics model is described and simulated by both continuous dynamics and discrete transition during collision. In designing the simulations, we discuss briefly three pedagogical considerations namely (1) a consistent simulation world view with a pen and paper representation, (2) a data table, scientific graphs and symbolic mathematical representations for ease of data collection and multiple representational visualizations and (3) a game for simple concept testing that can further support learning. We also suggest using a physical world setup augmented by simulation by highlighting three advantages of real collision carts equipment such as a tacit 3D experience, random errors in measurement and the conceptual significance of conservation of momentum applied to just before and after collision. General feedback from the students has been relatively positive, and we hope teachers will find the simulation useful in their own classes. (Contains 1 table and 8 figures.)

Citation

Wee, L.K. (2012). One-Dimensional Collision Carts Computer Model and Its Design Ideas for Productive Experiential Learning. Physics Education, 47(3), 301-308. Retrieved June 25, 2019 from .

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