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Designing Game Based Learning - a Participatory Approach
PROCEEDINGS

, , Institute of Design and Assessment of Technology, Vienna University of Technology, Austria ; , Institute of Engineering Design and Logistics Engineering, Vienna University of Technology, Austria ; , Department of Education and Human Development, University of Vienna, Austria

EdMedia + Innovate Learning, in Vienna, Austria ISBN 978-1-880094-65-5 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC

Abstract

Game Based Learning seems to be an interesting new possibility of teaching and learning, but the effort spent on designing games and the possible positive outcomes have to be weighed carefully. The following paper describes the development process and the conceptual design of a simulation game on sustainability for teenagers. The design process is participatory in nature. Members of the future group of learners are involved in the design process at every stage. This involvement is especially important to overcome the contradiction between the goal of the game as such and the pedagogical goal of the designers.

Citation

Pohl, M., Rester, M., Judmaier, P. & Leopold, D. (2008). Designing Game Based Learning - a Participatory Approach. In J. Luca & E. Weippl (Eds.), Proceedings of ED-MEDIA 2008--World Conference on Educational Multimedia, Hypermedia & Telecommunications (pp. 1317-1322). Vienna, Austria: Association for the Advancement of Computing in Education (AACE). Retrieved April 22, 2019 from .

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