Transitioning a Hands-On lab to online
Scott Beckstrand, CIT DepartmentCollege of Southern Nevada, United States
EdMedia + Innovate Learning, in Online, The Netherlands ISBN 978-1-939797-50-6 Publisher: Association for the Advancement of Computing in Education (AACE), Waynesville, NC
All CompTIA A+ classes at our College require a hands-on lab final. Each student, including online students, is required to build a PC and install an operating system. An option was created for students unable to get to the lab. The advent of COVID-19 and the closure of all campuses required instructors to find a substitute for this important lab final. The build is doubly important because it is used for outcomes evaluation. The solution had to be available online and provide students with more than a drag and drop build using provided items. After evaluating many options, a solution was found from The Irregular Corporation - the PC Build Simulation Game software. This software allows a free build (unscripted). Components are selected from current retailed parts. The student had to ensure the parts are compatible and had a $4000 budget. Students provided three or four screenshots as proof of the build. The student had to provide a justification for the parts used and an overall purpose of the build.
Beckstrand, S. (2020). Transitioning a Hands-On lab to online. In Proceedings of EdMedia + Innovate Learning (pp. 873-875). Online, The Netherlands: Association for the Advancement of Computing in Education (AACE).
© 2020 Association for the Advancement of Computing in Education (AACE)