You are here:

The good behaviour game: Maintenance effects
ARTICLE

,

International Journal of Educational Research Volume 87, Number 1, ISSN 0883-0355 Publisher: Elsevier Ltd

Abstract

This study examined the effects of the Good Behaviour Game on teacher and student behaviour in a general education classroom. Using a multiple baseline design across classes, baseline rates of disruptive behaviours were collected in each class and the class was divided into two teams. Each team then competed to obtain reinforcers for good behaviour. High baseline rates of disruptive behaviour were reduced significantly when the game was in first introduced. When it was introduced a second time the teachers were instructed to increase their positive comments. Surprisingly, there was little evidence of an increase in positive comments from the teachers. Findings are discussed in the context of the need for teacher training in behaviour analysis.

Citation

Lynch, D. & Keenan, M. (2018). The good behaviour game: Maintenance effects. International Journal of Educational Research, 87(1), 91-99. Elsevier Ltd. Retrieved January 27, 2020 from .

This record was imported from International Journal of Educational Research on January 29, 2019. International Journal of Educational Research is a publication of Elsevier.

Full text is availabe on Science Direct: http://dx.doi.org/10.1016/j.ijer.2016.05.005

Keywords